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Foe Penalty Doubler[1] is a status effect that inflicts temporary debuffs on the foe's Atk/Spd/Def/Res = current penalty on each of the foe's stats. Each stat bonus is calculated independently. For sources of this status effect, see the category page Sources of Foe Penalty Doubler.

Skill Interaction[ | ]

Main article: Skill interaction
When a unit has this status effect, an icon is shown on their sprite on the map.
Icon Type Example Source Description Sound Effect
Status Effect Foe Penalty Doubler Positive Panic Smoke 4 Panic Smoke 4
Icon Class Colorless Tome Nightmare's Egg
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.

Sources of Foe Penalty Doubler[ | ]

List of Weapons

List of Unrefined Weapons

Weapon Description
Dead-Wolf Blade
Grants Spd+3.

At start of turn, if unit's HP ≥ 25%, grants 【Foe Penalty Doubler】to unit and allies within 2 spaces of unit and inflicts Spd/Def-7 on closest foes and any foe within 2 spaces of those foes through their next actions.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).

【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.
Guarding Lance
Accelerates Special trigger (cooldown count-1). If a Rally or movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd/Def+6, 【Bonus Doubler】, and【Foe Penalty Doubler】to unit and target ally or unit and targeting ally for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 40% during combat.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.
Nightmare's Egg
Grants Spd+3. If a skill like Sing or Dance is used, grants【Foe Penalty Doubler】to target and allies within 2 spaces of target (excluding unit) and inflicts【Panic】on foes in cardinal directions of unit and target. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat.

【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.

【Panic】
Converts bonuses on target into penalties through its next action.

List of Refined Weapons

None, currently.

List of Skill Refined Weapons

None, currently.

List of Assists

Assist Description
Cloying Dreams
Grants another action to target ally. Grants Atk/Spd/Def/Res+5,【Charge】, and 【Foe Penalty Doubler】to target ally for 1 turn and inflicts Atk/Spd/Def/Res-5 on nearest foes within 5 spaces of target ally through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)

【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.

List of Specials

None, currently.

List of Passives

List of A Passives

None, currently.

List of B Passives

None, currently.

List of C Passives

Icon Passive Description
Panic Smoke 4 Panic Smoke 4
After combat, inflicts Atk/Spd/Def/Res-3 and【Panic】on target and foes within 2 spaces of target through their next actions, and grants【Foe Penalty Doubler】to unit and allies in cardinal directions.

【Panic】
Converts bonuses on target into penalties through its next action.

【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.

List of Attuned Skills

None, currently.

List of Sacred Seals

None, currently.

List of Emblem Effects

None, currently.

List of Captain Skills

None, currently.

List of Duo Skills

None, currently.

List of Harmonized Skills

None, currently.

List of Items

None, currently.

List of Structures

None, currently.

In other languages[ | ]

Language Name
Japanese 敵弱化増幅
German Werteabzug-Doppler
Spanish (Europe) Penalización doble al rival
Spanish (Latin America) Penalización doble al rival
French Diminution
Italian Aumento penalità nemica
Traditional Chinese (Taiwan) 敵人弱化增幅
Portuguese Dobra penalidade do inimigo

References[ | ]

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