Fire Emblem Heroes Wiki
Focus: Heroes with Combat Boosts

Focus: Heroes with Combat Boosts
Featured units
Start date2021-01-20
End date2021-01-30
DescriptionThree Heroes with Combat Boosts are available as part of a 5★ summoning focus! Heroes with Combat Boosts increase their stats during combat when they initiate it. (Notification)

Appearance rates

See Summonable Heroes for a full table of the regular pool of summonable heroes.
RarityAppearance rate
5★ Focus3.00%
5★3.00%
4★58.00%
3★36.00%

Statistics

Number of units in a pool
5★ Focus5★4★3★
Red1633434
Blue1473635
Green1392525
Colorless0303939
Orb color distribution
RedBlueGreenColorless
Individual25.98%26.84%19.24%27.94%
All0.12%0.14%0.03%0.17%
At least one77.77%79.05%65.65%80.57%
None22.23%20.95%34.35%19.43%
Specific Hero rates (any rarity)
HeroAppearance rateHero Rate | Orb color
Gerik: Desert Tiger1.02%
5.28%
Dimitri: The Protector1.02%
3.79%
Lysithea: Child Prodigy1.02%
3.91%
5★ Hero rates
Appearance rate5★ rate | Orb color
Red2.06%
7.91%
Blue1.79%
6.66%
Green1.65%
8.59%
Colorless0.50%
1.80%
Average Orbs cost
AnyRedBlueGreenColorless
Non 3/4★57 ≈ 14 52 ≈ 11 62 ≈ 13 49 ≈ 10 159 ≈ 34
5★ Focus97 ≈ 24 94 ≈ 20 97 ≈ 21 75 ≈ 16
5★97 ≈ 24 89 ≈ 19 115 ≈ 25 102 ≈ 21 159 ≈ 34
  • The orb color distribution table displays the chances for a certain orb color to appear.
    • Individual: The chance for a randomly selected orb to be a certain color.
    • All: The chance for all orbs to be a certain color.
    • At least one: Chance for at least one of this orb color to show up in a summoning session.
    • None: Chance for no orbs of this color to show up in a summoning session.
  • The Hero rates tables shows the chances for specific Heroes.
    • Appearance rate: Individual appearance rate. This is the chance for a randomly selected orb to contain the Hero. This includes all focus and non-focus rarities for the Hero. This rate × 5 is the chance for the Hero to show up at all in one of the 5 orbs in a summoning session.
    • Rate | Orb color: The chance to summon a specific Hero given that their orb color has appeared and is being summoned from. This is dependent on color distribution of units in all the pools. This includes all rarities focus and non-focus rarities of the Hero.
  • The average orb cost table displays the average number of summons and their corresponding average number of {{It|Orb}}s required to obtain a desired kind of Hero.
    • Any: All 5 orbs of a summoning sessions are used, independently of their color.
    • Red, Blue, Green, Colorless: Only the orbs of the corresponding color are selected. The cost of a summon is inversely proportional to the distribution of its color.
For more detailed information, see Summon#Color Distribution.

Skills

HeroWeaponAssistSpecialPassive APassive BPassive CPassive X
Iron Axe
Steel Axe
Firesweep Axe
Firesweep Axe+
Desert-Tiger Axe
New Moon
Moonbow
Darting Blow 1
Darting Blow 2
Darting Blow 3
Darting Blow 4
Sudden Panic 1
Sudden Panic 2
Sudden Panic 3
Infantry Pulse 1
Infantry Pulse 2
Infantry Pulse 3
Iron Lance
Steel Lance
Silver Lance
Noble Lance
Retribution
Vengeance
Death Blow 1
Death Blow 2
Death Blow 3
Death Blow 4
Lull Atk/Def 1
Lull Atk/Def 2
Lull Atk/Def 3
Flux
Ruin
Fenrir
Hades Ω
New Moon
Moonbow
Death Blow 1
Death Blow 2
Death Blow 3
Death Blow 4
Lull Spd/Res 1
Lull Spd/Res 2
Lull Spd/Res 3
Time's Pulse 1
Time's Pulse 2
Time's Pulse 3

Level 40 stats

HeroHPAtkSpdDefRes
Gerik: Desert Tiger44/47/5034/37/4033/36/3926/30/3319/22/26
Dimitri: The Protector36/40/4333/36/3926/29/3231/34/3715/18/21
Lysithea: Child Prodigy34/37/4138/41/4534/37/4018/21/2421/24/28

In other languages[]

Language Name
English (US) Focus: Heroes with Combat Boosts
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