Flash+
Flash+ | |
---|---|
![]() | |
Weapon type | ![]() |
Might | 11 |
Range | 2 |
Required | Flash |
SP | 300 |
Exclusive? | No |
String ID | SID_フラッシュ+
|
Description | After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions. |
Notes[edit | edit source]
If unit attacked
means if the wielder attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not activate.
- Flash+ applies the
Counterattacks disrupted status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
- Flash+ can prevent the foe from counterattacking.
- A foe with
Null C-Disrupt 3 may be able to counterattack.
- A foe with
Upgrades[edit | edit source]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[edit | edit source]
- The upgraded version has the same effect as
Wrathful Staff 3 or
Dazzling Staff 3.
- Flash+ can prevent the foe from counterattacking.
- A foe with
Null C-Disrupt 3 may be able to counterattack.
- A foe with
List of owners[edit | edit source]
Unit | Skill chain | ||
---|---|---|---|
Assault 5 ![]() | Flash 5 ![]() | Flash+ 5 ![]() |
In other languages[edit | edit source]
Language | Name |
---|---|
Japanese | フラッシュ+ |
German | Elmsfeuer+ |
Spanish (Europe) | Fulgor + |
Spanish (Latin America) | Haz de luz + |
French | Fulguration + |
Italian | Lampo+ |
Traditional Chinese (Taiwan) | 閃爍+ |
Portuguese | Raio de luz+ |