Flash | |
---|---|
Weapon type | |
Might | 7 |
Range | 2 |
Required | Assault |
SP | 200 |
Exclusive? | No |
String ID | SID_フラッシュ
|
Description | After combat, if unit attacked, inflicts status on foe preventing counterattacks through its next action. |
Notes[ | ]
- Flash applies the Counterattacks disrupted status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Counterattacks disrupted for their first action.
- Counterattacks disrupted can prevent the foe from counterattacking.
- A foe with skills such as Null C-Disrupt 4 or Null C-Disrupt E will be able to counterattack.
- A foe with Mystic Boost 4 will only be able to counterattack against Staff units.
- A foe with Ice-Bound Brand, Ice-Crystal Spear, Nifl's Bite, or Holy Yule Blade will only be able to counterattack against ranged units.
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Assault 5 | Flash 5 | Flash+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | フラッシュ |
German | Elmsfeuer |
Spanish (Europe) | Fulgor |
Spanish (Latin America) | Haz de luz |
French | Fulguration |
Italian | Lampo |
Traditional Chinese (Taiwan) | 閃爍 |
Portuguese | Raio de luz |