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Flame Battleaxe
Wep ax140
Weapon type Axe
Might 16
Range 1
Required
SP 400
Exclusive? Yes
String ID SID_炎帝の烈斧
Numeric ID 3846
Description At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Combat effects
Temporary debuffs Atk/Def-X (min: 7)
X = 15 - Foe Foe's
max CD count x 2
Foe FoeUnit Unit's HP ≥ 25%
at start of combat
Slow Charge Special cooldown charge -1
Flame Battleaxe W Skill refine effects
Status effects
Penalties Atk-7Foes Foes within
3 rows or 3 columns
centered on Unit Unit
At start of turn
Status Effect Sabotage Sabotage
Combat effects
Temporary debuffs Atk/Def-5Foe FoeEnemy Phase or
Foe Foe's HP ≥ 75%
at start of combat
Guaranteed Follow-ups Guaranteed follow-upUnit Unit

Notes[ | ]

  • The stat decrease that can be applied by Flame Battleaxe is considered a temporary debuff.
  • The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
    • For example, if a unit is affected by both Status Effect Guard Guard and Status Effect Special Cooldown Charge 1 Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
  • If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
    • This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
  • Skills such as Spd Def Tempo 4 Spd/Def Tempo 4 and Icon Class Green Axe Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Flame Battleaxe W +3 HP At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of turn, inflicts Atk-7 and【Sabotage】 on foes within 3 rows or 3 columns centered on unit through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of turn, inflicts Atk-7 and【Sabotage】 on foes within 3 rows or 3 columns centered on unit through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat.

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

Example of Area of Effect
Rhea Loving Matriarch Face FC
Flame Emperor Bringer of War Face FC

List of owners[ | ]

UnitSkill chain
Flame Emperor Bringer of War Face FC
Flame Battleaxe
★

In other languages[ | ]

Language Name
Japanese 炎帝の烈斧
German Flammenaxt
Spanish (Europe) Hacha de fuego
Spanish (Latin America) Hacha de fuego
French Hache de feu
Italian Ascia fiammante
Traditional Chinese (Taiwan) 炎帝的烈斧
Portuguese Machado de fogo

References[ | ]

See also[ | ]

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