General | Quotes | Misc | Heroic Ordeal |
Fir Swordmaiden | |
---|---|
Art by: kiyu / Trys Inc. | |
Description | With blade in hand, has worked to polish her skills, following in her mother's shadow. Appears in Fire Emblem: The Binding Blade. |
Rarities | 5 — Ascended |
Ascended Traits | Ascended Heroes have an Ascended Asset, which boosts one of their stats beyond that Hero's standard asset and flaw. Ascendant Florets can also be used to grant Ascended Assets to non-Ascended Heroes. (See the Ascend Traits menu Help messages to learn more.) |
Weapon Type | Sword |
Move Type | Infantry |
Voice Actor EN | Liv Strander |
Voice Actor JP | 日笠陽子(Yoko Hikasa) |
Release Date | |
Addition Date | |
Entry | The Binding Blade |
Version | 7.6 |
Internal ID | PID_開花フィル (957)
|
Origin | 50000800600 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 8/9/10 | 13/14/15 | 3/4/5 | 1/2/3 | 45 |
2 | 15/16/17 | 9/10/11 | 14/15/16 | 3/4/5 | 1/2/3 | 47 |
3 | 16/17/18 | 9/10/11 | 14/15/16 | 4/5/6 | 2/3/4 | 50 |
4 | 16/17/18 | 10/11/12 | 15/16/17 | 4/5/6 | 2/3/4 | 52 |
5 | 17/18/19 | 10/11/12 | 15/16/17 | 5/6/7 | 3/4/5 | 55 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 31/33/36 | 34/37/39 | 22/25/28 | 12/15/17 | 143~145 |
2 | 32/35/38 | 34/36/39 | 37/40/42 | 24/27/30 | 13/16/18 | 153~155 |
3 | 35/38/41 | 36/39/42 | 39/42/45 | 27/30/33 | 15/18/21 | 167 |
4 | 36/39/42 | 38/42/45 | 41/44/48 | 28/31/34 | 16/19/22 | 174~176 |
5 | 39/42/45 | 40/44/47 | 43/46/50 | 31/34/37 | 18/21/24 | 186~188 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 75% | 70% | 65% | 40% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Wo Dao | 9 | 1 | Deals +10 damage when Special triggers. | 200 | 4 | 3 |
Vassal-Saint Steel | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25% and unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, inflicts Spd/Def-X on foe (X = 11 - foe's max Special cooldown count value × 2; min 3; if foe does not have a Special skill, penalty = 3), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd ≥ foe's Spd+5, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. If unit's HP ≥ 25% at start of combat and unit's Special cooldown count is at its maximum value after combat, grants Special cooldown count-1 to unit after combat. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Finish 1 | If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 60 | 2 | |
Atk/Spd Finish 2 | If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 120 | 3 | ||
Atk/Spd Finish 3 | If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 240 | 4 | ||
Atk/Spd Finish 4 | If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 300 | 5 | ||
B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 2 | |
Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 3 | ||
Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 4 | ||
Phys. Null Follow | Inflicts Spd/Def-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead). | 300 | 5 | ||
C | Atk/Spd Oath 1 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn. | 60 | 2 | |
Atk/Spd Oath 2 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. | 120 | 3 | ||
Atk/Spd Oath 3 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn. | 240 | 4 | ||
Atk/Spd Oath 4 | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat. | 300 | 5 |