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Status Icon WeaponStatus Icon MoveFir Sword Student Face FC
Fir: Sword Student
Status Icon WeaponStatus Icon MoveFir Student of Spring Face FC
Fir: Student of Spring
General Quotes Misc Heroic Ordeal
Fir
Swordmaiden
Portrait
Fir Swordmaiden Face
Attack
Fir Swordmaiden BtlFace
Special
Fir Swordmaiden BtlFace C
Damage

Fir Swordmaiden BtlFace D

Art by: kiyu / Trys Inc.
Description With blade in hand, has worked to polish her skills, following in her mother's shadow. Appears in Fire Emblem: The Binding Blade.
Rarities ★Ascended Ascended
Ascended Traits Ascended Heroes have an Ascended Asset, which boosts one of their stats beyond that Hero's standard asset and flaw. Ascendant Florets can also be used to grant Ascended Assets to non-Ascended Heroes. (See the Ascend Traits menu Help messages to learn more.)
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Infantry Infantry
Voice Actor EN Liv Strander
Voice Actor JP 日笠陽子(Yoko Hikasa)
Release Date
Addition Date
Entry Icon MiniUnit Head 5 The Binding Blade
Version 7.6
Internal ID PID_開花フィル (957)
Origin 50000800600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/1013/14/153/4/51/2/345
★15/16/179/10/1114/15/163/4/51/2/347
★16/17/189/10/1114/15/164/5/62/3/450
★16/17/1810/11/1215/16/174/5/62/3/452
★17/18/1910/11/1215/16/175/6/73/4/555

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3631/33/3634/37/3922/25/2812/15/17143~145
★32/35/3834/36/3937/40/4224/27/3013/16/18153~155
★35/38/4136/39/4239/42/4527/30/3315/18/21167
★36/39/4238/42/4541/44/4828/31/3416/19/22174~176
★39/42/4540/44/4743/46/5031/34/3718/21/24186~188

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%75%70%65%40%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Wo Dao91
Deals +10 damage when Special triggers.
200★★
Vassal-Saint Steel161
Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25% and unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, inflicts Spd/Def-X on foe (X = 11 - foe's max Special cooldown count value × 2; min 3; if foe does not have a Special skill, penalty = 3), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd ≥ foe's Spd+5, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. If unit's HP ≥ 25% at start of combat and unit's Special cooldown count is at its maximum value after combat, grants Special cooldown count-1 to unit after combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Finish 1Atk/Spd Finish 1
If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)
60★
Atk Spd Finish 2Atk/Spd Finish 2
If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.)
120★
Atk Spd Finish 3Atk/Spd Finish 3
If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)
240★
Atk Spd Finish 4Atk/Spd Finish 4
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
300★
BNull Follow Up 1Null Follow-Up 1
At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
60★
Null Follow Up 2Null Follow-Up 2
At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
120★
Null Follow Up 3Null Follow-Up 3
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
240★
Phys. Null FollowPhys. Null Follow
Inflicts Spd/Def-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead).
300★
CAtk Spd Oath 1Atk/Spd Oath 1
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn.
60★
Atk Spd Oath 2Atk/Spd Oath 2
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Atk Spd Oath 3Atk/Spd Oath 3
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn.
240★
Atk Spd Oath 4Atk/Spd Oath 4
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.
300★

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