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Fimbulvetr Morn
Closed
Weapon Fimbulvetr Morn
Open
Weapon Fimbulvetr Morn V2
Gleam Closed
Weapon Fimbulvetr Morn V3
Gleam Open
Weapon Fimbulvetr Morn V4
Weapon type Blue Tome
Might 14
Range 2
Required
SP 400
Exclusive? Yes
String ID SID_造物フィンブル
Numeric ID 4512
Description At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Combat effects
Temporary debuffs Atk/Res-6Foe FoeUnit Unit's HP ≥ 25%
at start of combat
Guard Special cooldown charge -1
Damage Boost Boosts damage by X%
X = 20% of Unit Unit's Res
Unit Unit
Damage Reduction Reduces damage by 7
from Foe Foe's first attack
(including second attacks)
Fimbulvetr Morn W Skill refine effects
Status effects
Bonuses Atk/Res+6Unit Unit &
(Support Partner Partner or
Ally Ally with the
highest Atk)
within 2 spaces
At start of turn if
Unit Unit's HP ≥ 25%
Status Effect Essence Drain Essence Drain
Status Effect Bonus Doubler Bonus Doubler
Map effects
Heal Recover 7 HPUnit UnitAfter combat if
Unit Unit's HP ≥ 25%
at start of combat
Combat effects
Temporary debuffs Atk/Res-6Foe FoeUnit Unit's HP ≥ 25%
at start of combat
Guaranteed Follow-Ups Guaranteed follow-upUnit Unit

Notes[ | ]

  • The stat decrease that can be applied by Fimbulvetr Morn is considered a temporary debuff.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Fimbulvetr Morn W At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of turn, if unit's HP ≥ 25%, grants Atk/Res+6,【Essence Drain】, and 【Bonus Doubler】to unit and target allies for 1 turn (if support partner is on player team, targets any support partner within 2 spaces of unit; otherwise, targets ally with the highest Atk within 2 spaces of unit).

At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, unit makes a guaranteed follow-up attack, and restores 7 HP to unit after combat.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of turn, if unit's HP ≥ 25%, grants Atk/Res+6,【Essence Drain】, and 【Bonus Doubler】to unit and target allies for 1 turn (if support partner is on player team, targets any support partner within 2 spaces of unit; otherwise, targets ally with the highest Atk within 2 spaces of unit).

At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, unit makes a guaranteed follow-up attack, and restores 7 HP to unit after combat.

【Essence Drain】
After combat, if unit attacked, grants any 【Bonus】effects active on target and foes within 2 spaces of target to unit and allies with the Essence Drain effect, and neutralizes any【Bonus】active on target and foes within 2 spaces of target (excluding Bonus effects being granted at the same time). After combat, if foe was defeated in combat, restores 10 HP to unit and allies with the Essence Drain effect.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • The stat increase that can be applied by Fimbulvetr Morn W Fimbulvetr Morn is considered a Status Effect Bonus Bonus.
    • Any 【Bonus】 on a unit, including Status Effect Bonus Bonuses, lasts until the start of that unit's next phase. If Status Effect Bonus Bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • Fimbulvetr Morn W Fimbulvetr Morn applies the Status Effect Essence Drain Essence Drain status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Essence Drain Essence Drain is acquired during the enemy phase, it will disappear when the next player phase begins.
  • The healing effect is triggered regardless of whether Fimbulvetr Morn W Fimbulvetr Morn's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Fimbulvetr Morn W Fimbulvetr Morn's healing effect will still trigger.
  • Fimbulvetr Morn W Fimbulvetr Morn's user needs to survive the combat for the healing effect to trigger.
  • Fimbulvetr Morn W Fimbulvetr Morn's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Fimbulvetr Morn W Fimbulvetr Morn's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with Status Effect Deep Wounds Deep Wounds.

List of owners[ | ]

UnitSkill chain
Sonia Inhuman Beauty Face FC
Fimbulvetr Morn
★

Gallery[ | ]

In other languages[ | ]

Language Name
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???

See also[ | ]

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