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Three Heroes with Odd Wave skills are available as part of a 5★ summoning focus!
Heroes with Odd Wave skills grant up to +6 to certain stats for 1 turn at the start of odd-numbered turns. This bonus is granted to the Hero and their adjacent allies!
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
Heir presumptive to the Rigelian throne. Fell
into a deep despair when the truth about Alm
came out. Gave his betrothed's life to Duma to
obtain power. Appears in Fire Emblem Echoes:
Shadows of Valentia.
Skills learnable at 5★:
Kriemhild
Mt: 16 Range: 1
If a bow, dagger, magic, or staff foe initiates
combat and unit is within 2 spaces of an ally,
unit can counterattack regardless of foe's
range and foe cannot make a follow-up attack,
but after combat, if unit attacked, deals 20
damage to nearest ally.
This skill can only be equipped by its original unit.
Reprisal
Cooldown: 2
Boosts damage by 30% of damage dealt to unit.
Cannot use:
Warding Stance 4
If foe initiates combat, grants Res+8 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use:
Odd Res Wave 3
At start of odd-numbered turns, grants Res+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"Hah! I am Berkut! I shall end all things...with Duma's supreme power!"
Tap the image above to visit this Hero's illustrated introduction page.
Adopted daughter of a merchant family in the
Holy Kingdom of Faerghus. Former nobility with
a gentle, easygoing personality. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Gravity+
Mt: 10 Range: 2
After combat, if unit attacked, inflicts status
on target and foes within 1 space of target
restricting movement to 1 space through
their next actions.
Martyr+
Range: 1
Restores HP = damage dealt to unit +50%
of Atk. (Minimum of 7 HP.) Restores HP to
unit = half damage dealt to unit.
This skill can only be equipped by staff users.
Imbue
Cooldown: 1
When healing an ally with a staff, restores an
additional 10 HP to target ally.
This skill can only be equipped by staff users.
AR-D Spd/Res 3
If defending in Aether Raids, grants Spd/Res+X
during combat. (Calculates X based on number
of your defensive structures: ≥5 structures
grants +10; 4 grants +7; 3 grants +4; ≤2 grants
+1. Destroyed defensive structures are not
counted.)
Odd Res Wave 3
At start of odd-numbered turns, grants Res+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"I know that the goddess is always watching over us. That's why I make sure to pray regularly."
Tap the image above to visit this Hero's illustrated introduction page.
Child of the former captain of the Knights of
Seiros, Jeralt. A stoic, capable professor at the
Officers Academy. Appears in Fire Emblem:
Three Houses.
Skills learnable at 5★:
Creator Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
During combat, neutralizes effects that
guarantee foe's follow-up attacks, prevent
unit's follow-up attacks, grant "Special
cooldown charge +X" to foe, or inflict "Special
cooldown charge -X" on unit.
This skill can only be equipped by its original unit.
Ruptured Sky
Cooldown: 2
Boosts damage by 20% of foe's Atk. If in
combat against a dragon foe or beast foe,
boosts damage by 40% instead of 20%.
Cannot use:
Distant Counter
Unit can counterattack regardless of foe's range.
Cannot use:
Chill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.
Odd Spd Wave 3
At start of odd-numbered turns, grants Spd+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"I sometimes feel I am grasping for a purpose in life. Perhaps someday I will know what it is."
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