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This map is the final map of the fifteenth Tempest Trials, and it features Ursula: Blue Crow as a boss unit.
Map availability[ | ]
This map was made available:
- – (Notification)
Rewards[ | ]
Score | Reward | Score | Reward | Score | Reward | Score | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | 2 | 2,750 | 2,000 | 15,000 | 33,750 | 6,000 | ||||
100 | 1,000 | 3,000 | 2 | 16,250 | 1,000 | 35,000 | 3 | |||
150 | 500 | 3,500 | 2,000 | 17,500 | 3 | 36,250 | 1,000 | |||
200 | 1,000 | 4,000 | 750 | 18,750 | 4,000 | 37,500 | 1 | |||
250 | 20 | 4,500 | 2 | 20,000 | Res Tactic 1 | 38,750 | 7,000 | |||
350 | 1,000 | 5,000 | 20 | 21,250 | 1,000 | 40,000 | 3 | |||
500 | 2 | 5,500 | 750 | 22,500 | 1 | 41,250 | 1,000 | |||
750 | 1,000 | 6,000 | Earth Dance 1 | 23,750 | 4,500 | 42,500 | 1 | |||
1,000 | 7,000 | 2 | 25,000 | 3 | 43,750 | 8,000 | ||||
1,250 | 500 | 8,000 | 2,000 | 26,250 | 1,000 | 45,000 | 3 | |||
1,500 | 2 | 9,000 | 1,000 | 27,500 | 1 | 46,250 | 1,000 | |||
1,750 | 2,000 | 10,000 | Live to Serve 1 | 28,750 | 5,000 | 47,500 | 1 | |||
2,000 | 20 | 11,250 | 3 | 30,000 | 3 | 48,750 | 9,000 | |||
2,250 | 2,000 | 12,500 | 1 | 31,250 | 1,000 | 50,000 | 3 | |||
2,500 | 500 | 13,750 | 20 | 32,500 | 1 |
Rank rewards[ | ]
Rank | Reward |
---|---|
1 ~ 1,000 | 10,000 |
1,001 ~ 5,000 | 8,000 |
5,001 ~ 10,000 | 6,000 |
10,001 ~ 50,000 | 4,000 |
50,001 ~ 100,000 | 3,000 |
100,001 ~ 200,000 | 2,000 |
200,001 ~ 300,000 | 1,500 |
300,001 ~ 400,000 | 1,000 |
400,001 ~ 500,000 | 500 |
Unit data[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Ursula | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ursula | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ursula | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ursula | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ursula | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ursula | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ursula | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Randomized units[ | ]
The other enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Armored Units[ | ]
Enemy 3: Ranged Infantry Units[ | ]
Enemy 4: Close Cavalry Units[ | ]
Enemy 5: Close Infantry Units[ | ]
Story[ | ]
Opening
Ninoニノ | Jaffar... Where are we? Nothing looks | ねえ、ジャファル。 お空の雲がぐるぐるしてて… | ||
...We must go. Hurry. ...! | ……。 ……! | Jaffarジャファル | ||
Linusライナス | Jaffar. | よう、ジャファル。 | ||
Linus? | ライナスにいちゃん!? | Ninoニノ | ||
Linusライナス | Nino! Didn't think we'd run into you | …ニノ。 | ||
Linus... I, um...well... | …あ、あのね、 | Ninoニノ | ||
Jaffarジャファル | Get back, Nino. Mad Dog... Get out of our sight. If you don't... I'll take care of you. | 下がれ、ニノ。 【狂犬】… 従わなければ… | ||
Now, that's a laugh! You honestly | へぇ…おもしれえなぁ? | Linusライナス | ||
Ninoニノ | S-stop it! Both of you! | や、やめて、二人とも! | ||
Nino's right. Black Fang assassins | ニノの言うとおりだぜ。 | Legaultラガルト | ||
Ninoニノ | Uncle Legault! | ラ、ラガルトおじさん! | ||
Nino... This again? Do I look like your Linus, you need to stay focused. | あのなぁ、ニノ、 ライナス、お前も落ち着けよ。 | Legaultラガルト | ||
Ninoニノ | Lloyd was hurt? | え…? | ||
We were ambushed. We didn't have They fought like one of ours—striking | 奴ら、オレたちがまだ あの手口はオレたちのご同業… | Legaultラガルト | ||
Linusライナス | He was protecting my back. Damn it! | 兄貴は俺をかばったんだ… | ||
He's alive, but we're in trouble. We | ロイドは生きちゃいるが…油断はできねえ。 | Legaultラガルト | ||
Jaffarジャファル | The target? | …標的は? | ||
We never saw them. That, however, How many people, do you think, | 敵は姿を見せなかった。 ロイドに殺気を悟らせずに | Legaultラガルト | ||
Linusライナス | It would have to be one of ours—one | ああ。 | ||
The Blue Crow. | 【蒼鴉】か… | Jaffarジャファル | ||
Linusライナス | That damned woman... Did she really It's time I finish her off! | あの女…おもしれえ事してくれるぜ。 いいぜ? | ||
There you have it. Angel of Death, | ってわけだ。 | Legaultラガルト | ||
Ninoニノ | Of course! | うん…! | ||
... | ………… | Jaffarジャファル | ||
Legaultラガルト | Ever since we got here, it's just one It's like old times. The Black Fang, | この世界に来てからこっち、 ひさしぶりに、懐かしき |
Ending
Ursulaウルスラ | ...Uww...gaa... I've failed... | ……うっ…く…… ……失敗…ね…… | ||
...This is the end. | …終わりだ。 | Jaffarジャファル | ||
Legaultラガルト | Wait! What's she— Too late. She chose death over living | 待て、【死神】。 …駄目か。 | ||
Look! The clouds are dispersing... | 見て! | Ninoニノ | ||
Legaultラガルト | That's good news for all of us. Should That leaves us with one question... | そいつは良かった。 さて…と。 | ||
... | ………… | Linusライナス | ||
Legaultラガルト | "Disloyal filth," I believe that's the turn Do you plan to dispense your justice? | お前にとっちゃ、 ニノ、【死神】、ついでにオレ… | ||
... | ………… | Linusライナス | ||
Ninoニノ | Linus, you're my brother! I... | ライナスにいちゃん…! | ||
Don't call me that, Nino. You haven't | ニノ…気安く呼ぶんじゃねえ。 | Linusライナス | ||
Ninoニノ | ... | ………… | ||
But I won't kill you. Lloyd is alive...in | …………。 この世界では… だから、兄貴に免じて… | Linusライナス | ||
Ninoニノ | Linus... | ライナスにいちゃん… | ||
Then we live to fight another day. Hey, Linus... | そうかい。 …なあ、ライナスよ。 | Legaultラガルト | ||
Linusライナス | Now what? | なんだよ、 | ||
It may not be today, but... You should The three of you were family once. Or is it too late? | …いつか、で構わねえ。 ロイドとお前とニノは、 元の世界では無理でも… それとも… | Legaultラガルト | ||
Linusライナス | ... | ………… | ||
Like I said, doesn't have to be today. | 今すぐとは言わねえよ。 | Legaultラガルト |
Story | ||
---|---|---|
Previous: Linus: Mad Dog ← |
Next: Paralogue 21-1: A Fighting Family → |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 四牙相食む |
German | Gefährliche Fehde |
Spanish (Europe) | Colmillos rivales |
Spanish (Latin America) | Colmillos rivales |
French | Guerre des Fangs |
Italian | Faide nel Fang |
Traditional Chinese (Taiwan) | 四牙相殘 |
Portuguese | Presas rivais |
Trivia[ | ]
- This map is a reference to Fire Emblem: The Blazing Blade - Final Chapter: Light - Part 2. (Map Image)