General | Quotes | Misc | Heroic Ordeal |
Ferdinand Highborn Sipper | |
---|---|
Art by: Sainosuke (さいのすけ) | |
Description | Son and heir of Duke Aegir, the prime minister of the Adrestian Empire. Plays the role of waiter in a manner befitting a noble. Appears in Fire Emblem: Three Houses. |
Rarities | 4 — 5 Focus — Special |
Weapon Type | Green Tome |
Move Type | Flying |
Voice Actor EN | Ricco Fajardo |
Voice Actor JP | 坂泰斗(Taito Ban) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 7.8 |
Internal ID | PID_お茶会フェルディ (983)
|
Origin | 120000200300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 9/10/11 | 9/10/11 | 1/2/3 | 0/1/2 | 39 |
2 | 15/16/17 | 10/11/12 | 10/11/12 | 1/2/3 | 0/1/2 | 41 |
3 | 16/17/18 | 10/11/12 | 10/11/12 | 2/3/4 | 1/2/3 | 44 |
4 | 16/17/18 | 11/12/13 | 11/12/13 | 2/3/4 | 1/2/3 | 46 |
5 | 17/18/19 | 11/12/13 | 11/12/13 | 3/4/5 | 2/3/4 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 30/33/35 | 32/34/37 | 12/15/17 | 14/17/20 | 130~132 |
2 | 30/33/36 | 33/36/38 | 35/37/40 | 13/16/18 | 15/18/21 | 139~141 |
3 | 33/36/39 | 35/38/41 | 37/40/43 | 15/18/21 | 18/21/24 | 153 |
4 | 34/37/40 | 37/40/44 | 39/43/46 | 16/19/22 | 19/22/25 | 160~162 |
5 | 36/40/43 | 39/42/46 | 41/45/48 | 18/21/24 | 21/25/28 | 172~174 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 40% | 50% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Teatime Set | 8 | 2 | Enables【Canto (1)】. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that prevent unit's follow-up attacks during combat. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 200 | 3 | 3 |
Teatime Set+ | 12 | 2 | Enables【Canto (1)】. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that prevent unit's follow-up attacks during combat. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 300 | 5 | 5 |
Teatime Set+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rally Resistance | 1 | Grants Res+4 to target ally for 1 turn. | 150 | 4 | 3 |
Rally Spd/Res | 1 | Grants Spd/Res+3 to target ally for 1 turn. | 300 | — | 4 |
Rally Spd/Res+ | 1 | Grants Spd/Res+6 to target ally for 1 turn. | 400 | — | 5 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Windsweep 1 | If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+5 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack. | 60 | 1 | |
Windsweep 2 | If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+3 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack. | 120 | 2 | ||
Windsweep 3 | If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd > foe’s Spd and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack. | 240 | 4 | ||
C | Spd/Res Rein 1 | Inflicts Spd/Res-2 on foes within 2 spaces during combat. | 60 | 3 | |
Spd/Res Rein 2 | Inflicts Spd/Res-3 on foes within 2 spaces during combat. | 120 | 4 | ||
Spd/Res Rein 3 | Inflicts Spd/Res-4 on foes within 2 spaces during combat. | 240 | 5 |