This page is about the weapon. For the story map, see Book VIII, Chapter 7: Part 3: Fell Successor.
* Unused restrictions: No restrictions.
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Combat effects | ||
Atk/Res-5 | Foe | Player Phase or an Ally is within 2 spaces |
Special cooldown count+1 before Foe's first attack | ( Atk/Res-5 conditions), Foe has an Offensive Special & Unit's Res ≥ Foe's Res+5 | |
Special cooldown count+1 before Foe's first follow-up | ( Special cooldown count+1 before Foe's first attack conditions) & Foe's Range = 2 | |
Atk/Def/Res+4 | Allies within 2 spaces | — |
Special cooldown count+1 before Foe's first attack | Foes of Allies within 2 spaces | ( Atk/Res-5 conditions), Foe has an Offensive Special & Unit's Res ≥ Target's Res+5 |
Special cooldown count+1 before Foe's first follow-up | ( Special cooldown count+1 before Foe's first attack conditions) & Target's Range = 2 |
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat decrease that can be applied by Fell Successor is considered a temporary debuff.
- Fell Successor's Special cooldown count increase that occurs during combat is a flat +1 and is not affected by effects related to Special cooldown charge such as Guard, Special Cooldown Charge +1, and Spd/Def Tempo 4.
- All flat cooldown count increases and/or reductions during combat will stack with each other if they trigger at the same time.
- For example, if a unit with Special trigger acceleration has Rally Spectrum and Hush Spectrum, the effects will stack and the unit's cooldown count will not increase or decrease.
- All flat cooldown count increases and/or reductions during combat will stack with each other if they trigger at the same time.
- The stat increase that can be applied by Fell Successor is considered a temporary buff.
- The temporary buffs and Special cooldown count+1 on foe before foe's first attack and first follow-up attack of Fell Successor will not apply to the user's allies if the user is inflicted with Time's Grip, the user's allies are inflicted with Feud, or the user's allies are in combat against a foe with skills such as Impenetrable Void and C Feud 3.
List of owners[ | ]
Unit | Skill chain |
---|---|
Fell Successor 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 邪竜の後継者 |
German | Dämonentochter |
Spanish (Europe) | Heredera Caída |
Spanish (Latin America) | Heredera Caída |
French | Héritière déchue |
Italian | L'erede Maligna |
Traditional Chinese (Taiwan) | 邪龍繼承人 |
Portuguese | Terrível herdeira |