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Felicia: Maid Mayhem
Felicia: Confidently Cold
General Quotes Misc Heroic Ordeal
Felicia
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Portrait
Attack
Special
Damage

Art by: HAKO (羽公)
Description Hails from the Ice Tribe. Younger twin of Flora. Leaves a trail of blunders in her wake despite her best efforts to prepare beforehand. Appears in Fire Emblem Fates.
Rarities ★ SR — Special
Weapon Type  Axe
Move Type  Armored
Voice Actor EN Connor Kelley
Voice Actor JP Nozomi Sasaki (ささきのぞみ)
Release Date
Entry  Fates
Version 3.4
Internal ID PID_行楽フェリシア (368)
Origin 110000100500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★18/19/205/6/78/9/105/6/74/5/645
★18/19/206/7/89/10/115/6/74/5/647
★19/20/216/7/89/10/116/7/85/6/750
★19/20/217/8/910/11/126/7/85/6/752
★20/21/227/8/910/11/127/8/96/7/855

Level 40 stats

RarityHPAtkSpdDefResTotal
★32/35/3819/22/2526/28/3119/22/2523/26/29133~134
★33/36/3921/24/2728/31/3420/23/2625/28/31142
★36/39/4223/26/2930/33/3623/26/2928/31/34155
★37/40/4325/28/3132/35/3824/27/3029/32/35162
★39/43/4626/30/3334/37/4026/30/3332/35/38174~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%50%60%50%65%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Eldhrímnir161
Effective against beast foes. Grants Spd+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Spd by 50% of difference between stats during combat. (Calculates reduction before combat. Maximum penalty of -8.)
400★★

Eldhrímnir can be upgraded in the Weapon Refinery.
When upgraded, the description of Eldhrímnir becomes "Grants Spd+3. Effective against beast foes. At start of combat, if unit's Res > foe's Res, inflicts penalty on foe's Atk/Spd/Def during combat = 80% of difference between Res stats (unit's Res minus foe's Res) before combat. (Maximum penalty of -8, minimum of 0.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat.".
Eldhrímnir can be upgraded with the additional effect "If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks during combat, and also, if unit's Res > foe's Res, reduces damage from foe's first attack during combat by 30%.".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Glacies4
Boosts damage by 80% of unit's Res.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
ASpd/Def Bond 1
If unit is adjacent to an ally, grants Spd/Def+3 during combat.
60★
Spd/Def Bond 2
If unit is adjacent to an ally, grants Spd/Def+4 during combat.
120★
Spd/Def Bond 3
If unit is adjacent to an ally, grants Spd/Def+5 during combat.
240★
BSpecial Fighter 1
At start of combat, if unit's HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
60★
Special Fighter 2
At start of combat, if unit's HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
120★
Special Fighter 3
At start of combat, if unit's HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
240★
CClose Guard 1
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat."
60★
Close Guard 2
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat."
120★
Close Guard 3
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."
240★