After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res.
The stat decrease that can be applied by Felicia's Plate is considered a penalty.
Any 【Penalty】 on a unit, including penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res. If foe uses magic, grants Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)
400 SP, 500 , 200
+2 HP, +1 Mt
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res.
400 SP, 500 , 200
+2 HP, +2 Spd
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res.
400 SP, 500 , 200
+2 HP, +3 Def
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res.
400 SP, 500 , 200
+2 HP, +3 Res
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res.
Attacks that "calculate damage using the lower of foe's Def or Res" include attacks during combat and area-of-effect Specials.
The Special cooldown charge +1 applies for both the unit's and the foe's attacks.
If the unit is inflicted with Special cooldown charge -1, such as from a foe's Guard 3 for example, the effects will stack and the cooldown will go down without penalty or bonus.