| Felicia's Plate | |
|---|---|
| Weapon type | |
| Might | 14 |
| Range | 2 |
| Required | — |
| SP | 400 |
| Exclusive? | Yes |
| String ID | SID_フェリシアの氷皿 |
| Description | After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res. |
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Base weapon | ||
| Status effects | ||
| Def/Res-7 | Target & Foes within 2 spaces of Target | After combat if Unit attacked |
| Combat effects | ||
| Damage uses the lower of Foe's Def/Res | Unit | — |
| Skill refine effects | ||
| Combat effects | ||
| Special cooldown charge +1 | Unit | Foe uses Magic |
Notes[]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Felicia's Plate is considered a Penalty.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- Attacks that "calculate damage using the lower of foe's Def or Res" include attacks during combat and area-of-effect Specials.
- Sources of effects that disable "calculates damage using the lower of foe's Def or Res":
- Sources of effects that disable "calculates damage using the lower of foe's Def or Res" only during combat:
Upgrades[]
Felicia's Plate can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
For a list of other upgradable weapons, see list of upgradable weapons.
| Icon | Stats | Description | Cost |
|---|---|---|---|
| — | After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res. If foe uses magic, grants Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.) | 400 SP, 500, 200 | |
| +2 HP, +1 Mt | After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 | |
| +2 HP, +2 Spd | After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 | |
| +2 HP, +3 Def | After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 | |
| +2 HP, +3 Res | After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. Calculates damage using the lower of foe's Def or Res. | 400 SP, 500, 200 |
Notes[]
- Magic refers to .
- The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If the effect is active, the unit will gain 2 charges from both attacking and being attacked.
- If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as Tempo Echo and Arcane Þrima will neutralize effects that grant "Special cooldown charge +X" to the foe.
List of owners[]
| Unit | Skill chain |
|---|---|
| Felicia's Plate 5 |
Trivia[]
- The skill ID for the refined effect listed first is
SID_TP変動R魔, which can be translated as TP Charge R Magic.
In other languages[]
| Language | Name |
|---|---|
| Japanese | フェリシアの氷皿 |
| German | Felicias Teller |
| Spanish (Europe) | Plato Felicia |
| Spanish (Latin America) | Plato Felicia |
| French | Plat de Felicia |
| Italian | Vassoio di Felicia |
| Traditional Chinese (Taiwan) | 菲利西亞的冰盤 |
| Portuguese | Prato de Felicia |

