Fear+ | |
---|---|
Weapon type | |
Might | 12 |
Range | 2 |
Required | Fear |
SP | 300 |
Exclusive? | No |
String ID | SID_フィアー+
|
Description | After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Base weapon | ||
Status effects | ||
Atk-7 | Target & Foes within 2 spaces of Target | After combat if Unit attacked |
Skill refine effects | ||
Combat effects | ||
Calculates Staff damage like other weapons | Unit | — |
Skill refine effects | ||
Combat effects | ||
Cannot counterattack | Foe | — |
Notes[ | ]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Fear+ is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
— | After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions. Calculates damage from staff like other weapons. |
350 SP, 500, 50 | |
— | After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions. Foe cannot counterattack. |
350 SP, 500, 50 |
Notes[ | ]
- The skill refines of Fear+ have the same effect as Wrathful Staff 3 or Dazzling Staff 3.
- Fear+ allows the unit to deal staff damage like other weapons instead of halving damage after defenses are calculated, rounded down.
- A foe with Mystic Boost 4, Splashy Bucket, or Splashy Bucket+ will disable this effect.
- For more information, see Damage calculation.
- Fear+ can prevent the foe from counterattacking.
- A foe with skills such as Null C-Disrupt 4 or Null C-Disrupt E will be able to counterattack.
- A foe with Mystic Boost 4 will only be able to counterattack against Staff units.
- A foe with Ice-Bound Brand, Ice-Crystal Spear, Nifl's Bite, or Holy Yule Blade will only be able to counterattack against ranged units.
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Assault 3 | Fear 3 | Fear+ 5 | |
Assault 3 | Fear 3 | Fear+ 5 | |
Assault 4 | Fear 4 | Fear+ 5 | |
Assault 3 | Fear 3 | Fear+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | フィアー+ |
German | Angst+ |
Spanish (Europe) | Terror + |
Spanish (Latin America) | Miedo + |
French | Terreur + |
Italian | Paura+ |
Traditional Chinese (Taiwan) | 恐懼+ |
Portuguese | Pavor+ |