Fear | |
---|---|
Weapon type | |
Might | 5 |
Range | 2 |
Required | Assault |
SP | 150 |
Exclusive? | No |
String ID | SID_フィアー
|
Description | After combat, if unit attacked, inflicts Atk-6 on foe through its next action. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Atk-6 | Foe | After combat if Unit attacked |
Notes[ | ]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Fear is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Assault 3 | Fear 3 | Fear+ 5 | |
Assault 3 | Fear 3 | Fear+ 5 | |
Assault 4 | Fear 4 | Fear+ 5 | |
Assault 3 | Fear 3 | Fear+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | フィアー |
German | Angst |
Spanish (Europe) | Terror |
Spanish (Latin America) | Miedo |
French | Terreur |
Italian | Paura |
Traditional Chinese (Taiwan) | 恐懼 |
Portuguese | Pavor |