Farina: The Great Wing
General | Quotes | Misc | Heroic Ordeal |
Farina The Great Wing | |
---|---|
Art by: nekomochi (ネコモチ) / Trys Inc. | |
Description | An Ilian pegasus knight; younger sister to Fiora and older sister to Florina. Her pragmatic worldview can sometimes border on avarice. Appears in Fire Emblem: The Blazing Blade. |
Rarities | N/A |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Reba Buhr |
Voice Actor JP | Izawa Shiori (井澤詩織) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_ファリナ (644)
|
Origin | 60001000200 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 14/15/16 | 7/8/9 | 7/8/9 | 5/6/7 | 3/4/5 | 41 |
2![]() | 14/15/16 | 8/9/10 | 8/9/10 | 5/6/7 | 3/4/5 | 43 |
3![]() | 15/16/17 | 8/9/10 | 8/9/10 | 6/7/8 | 4/5/6 | 46 |
4![]() | 15/16/17 | 9/10/11 | 9/10/11 | 6/7/8 | 4/5/6 | 48 |
5![]() | 16/17/18 | 9/10/11 | 9/10/11 | 7/8/9 | 5/6/7 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 28/31/34 | 25/27/30 | 26/29/32 | 19/22/25 | 19/22/24 | 130~132 |
2![]() | 29/32/35 | 27/30/33 | 29/32/35 | 20/23/26 | 20/23/26 | 140 |
3![]() | 32/35/38 | 29/32/35 | 31/34/37 | 23/26/29 | 23/26/29 | 153 |
4![]() | 33/36/39 | 31/34/37 | 33/36/39 | 24/27/30 | 24/27/30 | 160 |
5![]() | 35/39/42 | 33/36/39 | 35/38/41 | 26/30/33 | 27/30/33 | 172~173 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 60% | 65% | 50% | 55% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Lance | 8 | 1 | — | 100 | 2![]() | 2![]() |
Silver Lance | 11 | 1 | — | 200 | 4![]() | 3![]() |
Hotshot Lance | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants bonus to Atk/Spd/Def/Res during combat based on the number of times unit has been enhanced using Dragonflowers. (Five or more times grants +7, four times grants +6, three times grants +5, and two or fewer times grants +4.) At start of combat, if unit's HP ≥ 25% and the unit has been enhanced using Dragonflowers three or more times, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Reposition | 1 | Target ally moves to opposite side of unit. | 150 | 4![]() | 3![]() |
Specials[edit | edit source]
This unit owns no Special skills.
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Spd Catch 1 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 2![]() |
![]() | Atk/Spd Catch 2 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 3![]() | |
![]() | Atk/Spd Catch 3 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 4![]() | |
![]() | Atk/Spd Catch 4 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 300 | 5![]() | |
B | ![]() | Atk/Spd Snag 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Atk/Spd-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 60 | 1![]() |
![]() | Atk/Spd Snag 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Atk/Spd-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 120 | 2![]() | |
![]() | Atk/Spd Snag 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Atk/Spd-6 on nearest foes within 4 spaces of both unit and target through their next actions. | 240 | 4![]() | |
C | ![]() | Atk/Def Rein 1 | Inflicts Atk/Def-2 on foes within 2 spaces during combat. | 60 | 3![]() |
![]() | Atk/Def Rein 2 | Inflicts Atk/Def-3 on foes within 2 spaces during combat. | 120 | 4![]() | |
![]() | Atk/Def Rein 3 | Inflicts Atk/Def-4 on foes within 2 spaces during combat. | 240 | 5![]() |