General | Quotes | Misc | Heroic Ordeal |
Fargus Badon Buccaneer | |
---|---|
Art by: Soeda Ippei (添田一平) | |
Description | Captain of a band of pirates who operate out of Badon. A man of his word who sticks to his code, he is beloved by many of his subordinates. Appears in Fire Emblem: The Blazing Blade. |
Rarities | 3 — 4 — Grand Hero Battle |
Weapon Type | Axe |
Move Type | Infantry |
Voice Actor EN | Cambron McKinney |
Voice Actor JP | 三宅健太(Kenta Miyake) |
Release Date | |
Addition Date | |
Entry | The Blazing Blade |
Version | 7.11 |
Internal ID | PID_ファーガス (1026)
|
Origin | 60004900500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 5/6/7 | 6/7/8 | 7/8/9 | 7/8/9 | 46 |
2 | 16/17/18 | 5/6/7 | 6/7/8 | 8/9/10 | 8/9/10 | 48 |
3 | 17/18/19 | 6/7/8 | 7/8/9 | 8/9/10 | 8/9/10 | 51 |
4 | 17/18/19 | 6/7/8 | 7/8/9 | 9/10/11 | 9/10/11 | 53 |
5 | 18/19/20 | 7/8/9 | 8/9/10 | 9/10/11 | 9/10/11 | 56 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 32/35/37 | 33/36/38 | 20/23/26 | 28/31/33 | 21/24/27 | 148~149 |
2 | 33/36/39 | 35/38/41 | 21/24/27 | 31/34/36 | 23/26/29 | 157~158 |
3 | 36/39/42 | 39/42/45 | 24/27/30 | 33/36/39 | 25/28/31 | 172 |
4 | 37/40/43 | 41/44/47 | 25/28/31 | 35/38/42 | 27/30/33 | 180~181 |
5 | 40/43/46 | 44/47/51 | 27/31/34 | 37/40/44 | 28/32/35 | 192~194 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 90% | 50% | 70% | 50% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
Corsair Cleaver | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 3 spaces of an ally, grants Atk/Def+6 and "unit can move to a space adjacent to any ally within 2 spaces" to unit and allies within 3 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Def Ideal 1 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 1 | |
Atk/Def Ideal 2 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 2 | ||
Atk/Def Ideal 3 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 4 | ||
C | Infantry Pulse 1 | At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit’s HP-5. (Stacks with similar skills.) | 60 | 3 | |
Infantry Pulse 2 | At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit’s HP-3. (Stacks with similar skills.) | 120 | 4 | ||
Infantry Pulse 3 | At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit’s HP. (Stacks with similar skills.) | 240 | 5 |