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Type Icon Name SP Required Description
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C Fanged Ties Fanged Ties 300 At start of turn, if unit is within 2 spaces of an ally, grants "unit can move 1 extra space (that turn only, does not stack)" and【Canto (1)】to unit for 1 turn, and also grants the following effect to unit based on the value of unit's Special cooldown count: if at its maximum value, grants Special cooldown count-2; if at its maximum value - 1, grants Special cooldown count-1. At start of turn, if unit is within 2 spaces of an ally, grants "unit can move 1 extra space (that turn only, does not stack)" and【Canto (1)】to unit for 1 turn, and also grants the following effect to unit based on the value of unit's Special cooldown count: if at its maximum value, grants Special cooldown count-2; if at its maximum value - 1, grants Special cooldown count-1.

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
This skill can only be equipped by its original unit.

* Unused restrictions: No restrictions.

Effects[ | ]

EffectsTargetsConditions
Status effects
Status Effect Mobility increased Mobility increasedUnit UnitAt start of turn
if Unit Unit is
within 2 spaces
of an Ally Ally
Status Effect Canto 1 Canto (1)
Map effects
Reduce Cooldown Special cooldown count-2Unit Unit(Status Effect Canto 1 Canto (1)
conditions)
& Unit Unit's CD
is max value
Reduce Cooldown Special cooldown count-1(Status Effect Canto 1 Canto (1)
conditions)
& Unit Unit's CD
is max value-1

Notes[ | ]

  • Fanged Ties applies the Status Effect Mobility increased Mobility increased status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Mobility increased Mobility increased is acquired during the enemy phase, it will disappear when the next player phase begins.
    • Status Effect Mobility increased Mobility increased does not stack with Status Effect Gallop Gallop, only the highest movement boosting value will be applied.
    • Status Effect Gravity Gravity and Status Effect Stall Stall will negate the effects of Mobility increased.

List of owners[ | ]

UnitSkill chain
Nino Fangs Heart Face FC
Fanged Ties
★

In other languages[ | ]

Language Name
Japanese 牙の絆
German Bissige Bande
Spanish (Europe) Colmillo ligado
Spanish (Latin America) Colmillo ligado
French Liens Black Fang
Italian Legami di Fang
Traditional Chinese (Taiwan) 牙的羈絆
Portuguese Presas vinculadas

References[ | ]

See also[ | ]

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