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=== Healing === In addition to gaining experience through damage, heroes are able to gain experience through healing their allies with a staff. Use of other assist skills will not grant any experience. This experience gain has a base value of 50 EXP (100 with fully upgraded Castle), regardless of the caster/target level, the rank of the healing ability used, or the amount healed. Similarly to damage abilities, the amount of EXP gained will be increased by 50% of the base value if a [[:Category:Specials|special]] skill is triggered during the action. After 4 heals in a battle, each subsequent heal will be affected by a cumulative drop off equal to 20% the base value. This is to say that the 5th heal will grant 40 EXP, the 6th heal 30 EXP, and so on to a minimum of 0 EXP. This drop off will occur regardless of heal target and the current round, and is completely independent of the damage EXP dropoff. Effectively, this means that a single unit will be able to gain EXP up to 8 times per battle for a total of 300 EXP (600 with fully upgraded Castle, or even more with Specials).
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