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Type Icon Name SP Required Description
B Even Follow-Up 1.png Even Follow-Up 1 60 If it is an even-numbered turn and unit's HP = 100%, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
Even Follow-Up 2.png Even Follow-Up 2 120 Even Follow-Up 1 If it is an even-numbered turn and unit's HP ≥ 50%, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
Even Follow-Up 3.png Even Follow-Up 3 240 Even Follow-Up 2 If it is an even-numbered turn, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
Cannot use: InfantryCavalryFlying

Notes[]

Main article: Skill interaction
  • As a general rule, if a unit is both prevented from making, and guaranteed to make, a follow-up attack, the effects cancel out, and the standard speed check decides instead.
  • A foe with skills such as Null Follow Up 3.png Null Follow-Up 3 or a status effect such as  Null Follow-Up will disable Even Follow-Up's guaranteed follow-up attack effect.
  • Even Follow-Up can prevent the foe from making a follow-up attack.
Unit 1 Unit 2 Results
  • Guaranteed follow-up attack
  • Prevented from making a follow-up attack
  • Guaranteed follow-up attack
  • Prevented from making a follow-up attack
All effects of both of the skills will cancel each other out; a standard speed check (≥5 Spd) determines follow-up attacks for both units. For an example, this scenario can be achieved by having two sword users use Swordbreaker 3.png Swordbreaker 3 against each other.
  • Guaranteed follow-up attack
  • Prevented from making a follow-up attack
  • Prevented from making a follow-up attack
  • Prevented from making a follow-up attack
Unit 2 will be unable to perform a follow-up attack on unit 1. A standard speed check (≥5 Spd) determines follow-up attacks for Unit 1. An example of this scenario is a unit using Lancebreaker 3.png Lancebreaker 3 against a lance user with Wary Fighter 3.png Wary Fighter 3.
  • Guaranteed follow-up attack
  • Guaranteed follow-up attack
  • Prevented from making a follow-up attack
Unit 1 will perform a follow-up attack regardless of speed. A standard speed check (≥5 Spd) determines follow-up attacks for Unit 2. An example of this scenario is a unit using Axebreaker 3.png Axebreaker 3 against an axe user with Quick Riposte 3.png Quick Riposte 3.
  • Guaranteed follow-up attack
  • Guaranteed follow-up attack
  • Guaranteed follow-up attack
  • Prevented from making a follow-up attack
Unit 1 will perform a follow-up attack regardless of speed. Unit 2 will perform a follow-up attack regardless of speed. An example of this scenario occurring would be a unit using R Tomebreaker 3.png R Tomebreaker 3 against a red tome user using two Quick Riposte 3.png Quick Riposte 3 skills.
These interactions can continue for any number of effects that prevent or guarantee follow-up attacks. The way contradictory effects cancel out can be used to understand any number of these effects interacting with each other.

Note that remaining conditions and effects are still active, so Special cooldown charge would still be in play for a Bold Fighter 3.png Bold Fighter 3 against Wary Fighter 3.png Wary Fighter 3 interaction regardless of the status of follow-up attacks on each unit.

List of owners[]

UnitSkill chain
Hilda Holiday Layabout Face FC.webp
Even Follow-Up 1
4★
Even Follow-Up 2
4★
Even Follow-Up 3
4★

Availability[]

Summoning events

Start End Event Skill
2020-12-17 2021-01-17 A Festival Miracle Even Follow-Up 3
2021-02-02 2021-03-01 Special Hero Summon (Year 4) Even Follow-Up 3
2021-06-15 2021-06-29 Focus: Double Special Heroes Even Follow-Up 3
2021-12-24 2022-01-07 A Festival Miracle Even Follow-Up 3

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

In other languages[]

Language Name Notes
Japanese 追撃隊形・偶数 pursuit formation, even number
German Gerade Folge
Spanish (Europe) At. doble par
Spanish (Latin America) At. doble par
French Double pair
Italian Att. doppio pari
Traditional Chinese (Taiwan) 追擊隊形・偶數
Portuguese Atq. duplo par

See also[]

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