Fire Emblem Heroes Wiki
Fire Emblem Heroes Wiki
Eternal Breath
Weapon type Red Breath Blue Breath Green Breath Colorless Breath
Might 16
Range 1
Required
SP 400
Exclusive? Yes
String ID SID_悠久のブレス
Description At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Notes[]

  • The stat increase that can be applied by Eternal Breath is considered a  bonus.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase.
    • If  bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • Attacks that "calculate damage using the lower of foe's Def or Res" include attacks during combat and area-of-effect Specials.

Upgrades[]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
<a href="latest?cb=20210518155010" class="image"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="24" height="25" data-image-name="Eternal Breath W.png" data-image-key="Eternal_Breath_W.png" data-src="24?cb=20210518155010" class="lazyload" /></a> +3 HP
At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If【Bonus】is active on unit, inflicts Atk/Res-4 on foe and grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
400 SP, 500 <a href="/wiki/Arena_Medal" title="Arena Medal"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Arena Medal.png" data-image-key="Arena_Medal.png" data-src="20?cb=20171130091933" class="lazyload" /></a>, 200 <a href="/wiki/Divine_Dew" title="Divine Dew"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Divine Dew.png" data-image-key="Divine_Dew.png" data-src="20?cb=20171130091934" class="lazyload" /></a>
<a href="latest?cb=20180810071247" class="image"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="24" height="25" data-image-name="Attack Plus W.png" data-image-key="Attack_Plus_W.png" data-src="24?cb=20180810071247" class="lazyload" /></a> +5 HP, +2 Mt
At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400 SP, 500 <a href="/wiki/Arena_Medal" title="Arena Medal"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Arena Medal.png" data-image-key="Arena_Medal.png" data-src="20?cb=20171130091933" class="lazyload" /></a>, 200 <a href="/wiki/Divine_Dew" title="Divine Dew"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Divine Dew.png" data-image-key="Divine_Dew.png" data-src="20?cb=20171130091934" class="lazyload" /></a>
<a href="latest?cb=20180810072451" class="image"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="24" height="25" data-image-name="Speed Plus W.png" data-image-key="Speed_Plus_W.png" data-src="24?cb=20180810072451" class="lazyload" /></a> +5 HP, +3 Spd
At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400 SP, 500 <a href="/wiki/Arena_Medal" title="Arena Medal"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Arena Medal.png" data-image-key="Arena_Medal.png" data-src="20?cb=20171130091933" class="lazyload" /></a>, 200 <a href="/wiki/Divine_Dew" title="Divine Dew"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Divine Dew.png" data-image-key="Divine_Dew.png" data-src="20?cb=20171130091934" class="lazyload" /></a>
<a href="latest?cb=20180814201330" class="image"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="24" height="25" data-image-name="Defense Plus W.png" data-image-key="Defense_Plus_W.png" data-src="24?cb=20180814201330" class="lazyload" /></a> +5 HP, +4 Def
At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400 SP, 500 <a href="/wiki/Arena_Medal" title="Arena Medal"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Arena Medal.png" data-image-key="Arena_Medal.png" data-src="20?cb=20171130091933" class="lazyload" /></a>, 200 <a href="/wiki/Divine_Dew" title="Divine Dew"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Divine Dew.png" data-image-key="Divine_Dew.png" data-src="20?cb=20171130091934" class="lazyload" /></a>
<a href="latest?cb=20180810072326" class="image"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="24" height="25" data-image-name="Resistance Plus W.png" data-image-key="Resistance_Plus_W.png" data-src="24?cb=20180810072326" class="lazyload" /></a> +5 HP, +4 Res
At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400 SP, 500 <a href="/wiki/Arena_Medal" title="Arena Medal"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Arena Medal.png" data-image-key="Arena_Medal.png" data-src="20?cb=20171130091933" class="lazyload" /></a>, 200 <a href="/wiki/Divine_Dew" title="Divine Dew"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="20" data-image-name="Divine Dew.png" data-image-key="Divine_Dew.png" data-src="20?cb=20171130091934" class="lazyload" /></a>

Notes[]

  • The stat decrease that can be applied by Eternal Breath is considered a combat reduction.
  • Only attacks performed by the foe have the Special cooldown charge +X effect. This is true regardless of who initiated combat.
  • If the user has a "Special cooldown charge +X" effect and a foe has a "Special cooldown charge -X" effect, the effects will stack.
    • For example, if a unit with Icon Class Red Sword.png Guard Sword+ battles an foe with Heavy Blade 3.png Heavy Blade 3 active:
      • The effects will only stack when the foe attacks and the cooldown will go down without penalty or bonus.
      • The "Special cooldown charge -X" effect will only take place when the user attacks.
  • Icon Class Red Sword.png Creator Sword will neutralize any effects that grant "Special cooldown charge +X" to the foe or inflict "Special cooldown charge -X" on its user.

List of owners[]

UnitSkill chain
Fae Divine Dragon Face FC.webp
Eternal Breath
5★

Trivia[]

In other languages[]

Language Name
Japanese 悠久のブレス
German Ewiger Atem
Spanish (Europe) Aliento eterno
Spanish (Latin America) Soplo eterno
French Souffle éternel
Italian Soffio eterno
Traditional Chinese (Taiwan) 悠久吐息
Portuguese Sopro eterno

See also[]