General | Quotes | Misc | Heroic Ordeal |
Est Sweet Baby Sis | |
---|---|
Art by: Kousei Horiguchi (恒星ホリグチ) | |
Description | The youngest of three pegasus knight sisters. Left the Macedonian Whitewings and now runs her own shop. Appears in Fire Emblem Echoes: Shadows of Valentia. |
Rarities | 5 |
Weapon Type | Lance |
Move Type | Flying |
Voice Actor EN | Brianna Knickerbocker |
Voice Actor JP | 村川梨衣(Rie Murakawa) |
Release Date | |
Entry | Echoes |
Version | 6.7 |
Internal ID | PID_外伝エスト (829)
|
Origin | 20000300230 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 8/9/10 | 5/6/7 | 5/6/7 | 6/7/8 | 42 |
2 | 13/14/15 | 9/10/11 | 5/6/7 | 5/6/7 | 7/8/9 | 44 |
3 | 14/15/16 | 9/10/11 | 6/7/8 | 6/7/8 | 7/8/9 | 47 |
4 | 14/15/16 | 10/11/12 | 6/7/8 | 6/7/8 | 8/9/10 | 49 |
5 | 15/16/17 | 10/11/12 | 7/8/9 | 7/8/9 | 8/9/10 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/28/31 | 29/32/34 | 26/29/31 | 16/19/21 | 25/28/31 | 135~137 |
2 | 27/29/32 | 32/35/37 | 28/31/33 | 17/20/22 | 28/31/34 | 145~147 |
3 | 29/32/35 | 34/37/40 | 31/34/37 | 19/22/25 | 30/33/36 | 158 |
4 | 30/33/36 | 36/39/43 | 32/35/39 | 20/23/26 | 32/35/38 | 165~166 |
5 | 32/35/39 | 38/41/45 | 35/38/42 | 22/25/28 | 34/37/40 | 176~177 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 45% | 70% | 70% | 40% | 65% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
Tri-Edge Lance | 16 | 1 | Enables【Canto (Rem. +1)】. Grants Atk+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit deals damage = 20% of unit's Res, and reduces damage from foe's first attack by 40% during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Res Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 2 | |
Atk/Res Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 3 | ||
Atk/Res Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4 | ||
Atk/Res Push 4 | At start of combat, if unit's HP ≥ 25%, grants Atk/Res+7, but after combat, if unit attacked, deals 5 damage to unit. | 300 | 5 | ||
B | Flow Feather 1 | If unit initiates combat and unit's HP = 100% at start of combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, deals damage during combat = 30% of difference between Res stats (unit's Res minus foe's Res) and reduces damage from foe's attacks by 30% of that difference. (Excluding area-of-effect Specials. Min: 0, max: 3.) | 60 | 1 | |
Flow Feather 2 | If unit initiates combat and unit's HP ≥ 50% at start of combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, deals damage during combat = 50% of difference between Res stats (unit's Res minus foe's Res) and reduces damage from foe's attacks by 50% of that difference. (Excluding area-of-effect Specials. Min: 0, max: 5.) | 120 | 2 | ||
Flow Feather 3 | If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, deals damage during combat = 70% of difference between Res stats (unit's Res minus foe's Res) and reduces damage from foe's attacks by 70% of that difference. (Excluding area-of-effect Specials. Min: 0, max: 7.) | 240 | 4 |