General | Quotes | Misc | Heroic Ordeal |
Eremiya Bishop of Woe | |
---|---|
Art by: Homare (誉) | |
Description | A bishop in service of Gharnef, and leader of a group of assassins. Formerly a kind-hearted caretaker of war orphans. Appears in Fire Emblem: New Mystery of the Emblem. |
Rarities | 3![]() ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Lisa Ortiz |
Voice Actor JP | Nakahara Mai (中原麻衣) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_エレミヤ (547)
|
Origin | 10002900100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 3/4/5 | 6/7/8 | 3/4/5 | 5/6/7 | 37 |
2![]() | 15/16/17 | 3/4/5 | 7/8/9 | 3/4/5 | 6/7/8 | 39 |
3![]() | 16/17/18 | 4/5/6 | 7/8/9 | 4/5/6 | 6/7/8 | 42 |
4![]() | 16/17/18 | 4/5/6 | 8/9/10 | 4/5/6 | 7/8/9 | 44 |
5![]() | 17/18/19 | 5/6/7 | 8/9/10 | 5/6/7 | 7/8/9 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 33/35/38 | 21/23/26 | 24/26/29 | 14/17/19 | 18/20/23 | 121~122 |
2![]() | 34/37/40 | 22/25/28 | 26/29/32 | 15/18/20 | 20/22/25 | 130~132 |
3![]() | 37/40/43 | 25/28/31 | 28/31/34 | 17/20/23 | 21/24/27 | 143 |
4![]() | 38/41/44 | 26/29/32 | 30/33/36 | 18/21/24 | 23/26/29 | 150 |
5![]() | 41/44/47 | 29/32/35 | 32/35/38 | 20/23/26 | 24/27/31 | 161~162 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 60% | 60% | 60% | 40% | 45% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | — | 1![]() |
Panic | 7 | 2 | After combat, if unit attacked, converts bonuses on foe into penalties through its next action. | 150 | — | 3![]() |
Panic+ | 11 | 2 | After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions. | 300 | — | 5![]() |
Panic+ can be upgraded in the Weapon Refinery.
Panic+ can be upgraded with the additional effect "Foe cannot counterattack.".
Panic+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Assists[]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1![]() | 1![]() |
Mend | 1 | Restores 10 HP to target ally. | 100 | 3![]() | 2![]() |
Physic | 2 | Restores 8 HP to target ally. Range = 2. | 200 | 4![]() | 3![]() |
Physic+ | 2 | Restores HP = 50% of Atk. (Minimum of 8 HP.) Range = 2. | 300 | 5![]() | 5![]() |
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4![]() | 2![]() |
Miracle | 5 | If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. | 200 | 5![]() | 3![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Res Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 1![]() |
![]() | Atk/Res Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 2![]() | |
![]() | Atk/Res Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4![]() | |
C | ![]() | Distant Guard 1 | Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2 during combat." | 60 | 3![]() |
![]() | Distant Guard 2 | Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+3 during combat." | 120 | 4![]() | |
![]() | Distant Guard 3 | Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat." | 240 | 5![]() |