General | Quotes | Misc | Heroic Ordeal |
Emmeryn Selfless Exalt | |
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Art by: 8ichibi8 (8イチビ8) | |
Description | Took the throne as exalt of the Halidom of Ylisse before the age of 10. She wishes for a time of peace, without violence. Appears in Fire Emblem Awakening. |
Rarities | 5 Focus — Special |
Weapon Type | Staff |
Move Type | Infantry |
Voice Actor EN | Wendee Lee |
Voice Actor JP | 岡村明美(Akemi Okamura) |
Release Date | |
Addition Date | |
Entry | Awakening |
Version | 8.4 |
Internal ID | PID_幼少エメリナ (1083)
|
Origin | 100000100500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 5/6/7 | 3/4/5 | 3/4/5 | 11/12/13 | 42 |
2 | 15/16/17 | 6/7/8 | 3/4/5 | 3/4/5 | 12/13/14 | 44 |
3 | 16/17/18 | 6/7/8 | 4/5/6 | 4/5/6 | 12/13/14 | 47 |
4 | 16/17/18 | 7/8/9 | 4/5/6 | 4/5/6 | 13/14/15 | 49 |
5 | 17/18/19 | 7/8/9 | 5/6/7 | 5/6/7 | 13/14/15 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 33/36/38 | 16/18/21 | 14/17/19 | 34/36/39 | 138~140 |
2 | 30/33/36 | 36/39/42 | 17/19/22 | 15/18/20 | 37/39/42 | 147~149 |
3 | 33/36/39 | 39/42/45 | 19/22/25 | 17/20/23 | 39/42/45 | 162 |
4 | 34/37/40 | 42/45/48 | 20/23/26 | 18/21/24 | 41/45/48 | 170~171 |
5 | 36/40/43 | 44/47/51 | 22/25/29 | 20/23/26 | 43/47/50 | 181~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 90% | 45% | 40% | 75% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | 1 | 1 |
Exalt's War Staff | 14 | 2 | Foe cannot counterattack. Accelerates Special trigger (cooldown count-1; max cooldown count value cannot be reduced below 1). If unit's HP ≤ 60% or if unit has entered combat or used an Assist skill during the current turn, allies can move to a space within 2 spaces of unit. Grants Atk/Spd/Def/Res+4 to allies within 3 spaces of unit during their combat and restores 7 HP to those allies after their combat. If unit is within 3 spaces of an ally, grants Atk/Res+6 to unit, unit makes a guaranteed follow-up attack, and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials). | 400 | 5 | 5 |
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
Mend | 1 | Restores 10 HP to target ally. | 100 | 3 | 2 |
Magic Shield | 1 | Restores 8 HP to target ally and grants the following effects to target ally for 1 turn: grants Atk/Res+4 and "neutralizes penalties on unit during combat." (Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. This skill is treated as a Rally Assist skill.) | 300 | 4 | 3 |
Magic Shield+ | 1 | Restores HP = 50% of unit's Atk (min: 8 HP) to target ally and grants the following effects to target ally for 1 turn: Atk/Res+6 and "neutralizes penalties on unit during combat." If used on turn 2 onward, also grants another action to unit and inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action. (Effects that can trigger on turn 2 will not trigger again for 2 turns after triggering. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. This skill is treated as a Rally Assist skill.) | 400 | 5 | 5 |
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
Miracle | 5 | If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. | 200 | 5 | 3 |
Light's Restraint | 2 | If an Assist skill is used, unit's Special cooldown count does not go down. When Special triggers, boosts damage by 25% of foe's Res. (Calculates damage from staff after combat damage is added.) If Special is triggered during combat, inflicts Special cooldown count+1 and【Guard】 on target and foes within 2 spaces of target after combat (cannot exceed the foe's maximum Special cooldown). 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Wrathful Staff 1 | At start of combat, if unit's HP = 100%, calculates damage from staff like other weapons. | 60 | 2 | |
Wrathful Staff 2 | At start of combat, if unit's HP ≥ 50%, calculates damage from staff like other weapons. | 120 | 3 | ||
Wrathful Staff 3 | Calculates damage from staff like other weapons. | 240 | 4 | ||
Poetic Justice | Calculates damage from staff like other weapons. Inflicts Spd-4 on foe during combat and unit deals damage = 15% of foe's attack. (If the "calculates damage from staff like other weapons" effect is neutralized, damage from staff is calculated after combat damage is added.) | 300 | 5 | ||
C | Atk/Res Oath 1 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 to unit for 1 turn. | 60 | 2 | |
Atk/Res Oath 2 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 to unit for 1 turn. | 120 | 3 | ||
Atk/Res Oath 3 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 to unit for 1 turn. | 240 | 4 | ||
Atk/Res Oath 4 | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Res+3 to unit during combat. | 300 | 5 |