|Art by: Zaza (ザザ)|
|Description||Kind and loving Exalt who rules over the Halidom of Ylisse. She is the sister of Chrom and Lissa. Appears in Fire Emblem Awakening.|
|3 – 4|
|Voice Actor EN||Wendee Lee|
|Voice Actor JP||Okamura Akemi (岡村明美)|
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
After combat, if unit attacked, inflicts Atk-6 on foe through its next action.
After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.
Fear+ can be upgraded in the Weapon Refinery.
Fear+ can be upgraded with the additional effect "Foe cannot counterattack.".
Fear+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Restores 5 HP to target ally.
Restores 7 HP to unit and target ally.
Slows Special trigger (cooldown count+1).
If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored. (Minimum of 7 HP.)
Restores HP = 50% of Atk -10. (Minimum of 7 HP.)
If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored.
When healing an ally with a staff, restores an additional 10 HP to target ally.
If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.
|B||Wings of Mercy 1|
If an ally's HP ≤ 30%, unit can move to a space adjacent to that ally.
|Wings of Mercy 2|
If an ally's HP ≤ 40%, unit can move to a space adjacent to that ally.
|Wings of Mercy 3|
If an ally's HP ≤ 50%, unit can move to a space adjacent to that ally.
|C||Res Opening 1|
At start of turn, grants Res+2 to ally with the highest Res for 1 turn. (Excludes unit.)
|Res Opening 2|
At start of turn, grants Res+4 to ally with the highest Res for 1 turn. (Excludes unit.)
|Res Opening 3|
At start of turn, grants Res+6 to ally with the highest Res for 1 turn. (Excludes unit.)