Emblem Ragnell | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Sword |
SP | 400 |
Exclusive? | Yes |
String ID | SID_蒼炎の勇者の剣
|
Numeric ID | 4080
|
Description | Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Atk+X to unit and inflicts Atk-X on foe (X = 25% of foe's Atk at start of combat - 2; max 16; min 6), neutralizes penalties on unit, neutralizes effects that prevent unit's counterattacks, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Permanent effects | ||
Accelerates Special trigger | Unit | — |
Combat effects | ||
Counter regardless of range | Unit | — |
Atk+X (min: 6, max: 16) X = 25% of Foe's Atk at start of combat, -2 | Unit's HP ≥ 25% at start of combat | |
Atk-X (min: 6, max: 16) X = 25% of Foe's Atk at start of combat, -2 | Foe | |
Neutralizes Penalties | Unit | |
Neutralizes "Cannot counterattack" | ||
Neutralizes "Special cooldown charge -1" |
Notes[ | ]
- The stat increase that can be applied by Emblem Ragnell is considered a temporary buff.
- The stat decrease that can be applied by Emblem Ragnell is considered a temporary debuff.
- A stat comparison made "At start of combat" ignores temporary buffs and temporary debuffs.
- Temporary buffs and temporary debuffs from skills such as Death Blow and Rauðrfox+ will not affect the outcome.
- Only stat boosts outside of combat, such as Bonuses and Penalties, will affect the outcome.
- Emblem Ragnell can neutralize Penalties.
- Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Emblem Ragnell do not stack with temporary buffs from effects such as Grand Strategy and Atk/Spd Unity, only temporary buffs from Emblem Ragnell will apply.
- Effects that are neutralized by Emblem Ragnell:
- Effects active on the foe that prevent the unit's counterattack such as Windsweep 3 and Dazzling Shift.
- Effects active on the user that prevent their counterattack, such as Firesweep S+ and Counterattacks disrupted.
- Emblem Ragnell will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Green)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Emblem Ragnell will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Emblem Ragnell 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 蒼炎の勇者の剣 |
German | Emblem-Ragnell |
Spanish (Europe) | Ragnell Emblema |
Spanish (Latin America) | Ragnell Emblema |
French | Emblème Ragnell |
Italian | Ragnell emblema |
Traditional Chinese (Taiwan) | 蒼炎勇者之劍 |
Portuguese | Ragnell emblema |
See also[ | ]
- Ancient Ragnell
- Arcane Blutgang
- Arcane Fellstone
- Arcane Giant Axe
- Arcane Sly Knife
- Arcane Tempest
- Arcane Truthfire
- Berserker Axe
- Brilliant Starlight
- Caladbolg
- Chaos Ragnell
- Chon'sin Sprig
- Diva-Pair Parasol
- Heired Yewfelle
- Holy Yule Blade
- Ice-Bound Brand
- Ice-Crystal Spear
- Icebound Tome
- Kindling Taiko
- Lion King Fang