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Status Icon WeaponStatus Icon MoveEliwood Knight of Lycia Face FC
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Status Icon WeaponStatus Icon MoveEliwood Marquess Pherae Face FC
Eliwood: Marquess Pherae
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General Quotes Misc Heroic Ordeal
Eliwood
Blazing Knight
Portrait
Eliwood Blazing Knight Face
Attack
Eliwood Blazing Knight BtlFace
Special
Eliwood Blazing Knight BtlFace C
Damage

Eliwood Blazing Knight BtlFace D

Art by: Wada Sachiko (ワダサチコ)
Description Marquess of Pherae. After overcoming the death of his father, Elbert, he foils Nergal's wicked ambitions with his comrades. Appears in Fire Emblem: The Blazing Blade.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Wind Wind
Ally Boost HP+3
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Yuri Lowenthal
Voice Actor JP 櫻井孝宏(Takahiro Sakurai)
Release Date
Entry Icon MiniUnit Head 6 The Blazing Blade
Version 3.6
Internal ID PID_伝承エリウッド (393)
Origin 60000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/173/4/57/8/96/7/80/1/236
★15/16/173/4/58/9/107/8/90/1/238
★16/17/184/5/68/9/107/8/91/2/341
★16/17/184/5/69/10/118/9/101/2/343
★17/18/195/6/79/10/118/9/102/3/446

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/30/3324/27/2923/26/2822/25/278/10/13117~119
★29/31/3426/29/3125/28/3124/27/308/11/14125~127
★31/34/3729/32/3527/30/3326/29/3210/13/16138
★32/35/3830/33/3729/32/3528/31/3411/14/17145~146
★34/37/4133/36/4031/34/3730/33/3612/16/19155~157

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★45%70%55%55%30%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Ardent Durandal161
Grants Atk+3. At start of turn, grants 【Bonus Doubler】 to ally with the highest Atk.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
400★★

Ardent Durandal can be upgraded in the Weapon Refinery.
When upgraded, the description of Ardent Durandal becomes "Grants Atk+3. At start of turn, grants 【Bonus Doubler】to unit and ally with the highest Atk (excluding unit). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.".
Ardent Durandal can be upgraded with the additional effect Ardent Durandal W "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and deals damage = 15% of foe's Def (including as part of Specials that trigger before combat).".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Rally Speed1
Grants Spd+4 to target ally for 1 turn.
150★★
Rally Spd/Res1
Grants Spd/Res+3 to target ally for 1 turn.
300★
Rally Spd/Res+1
Grants Spd/Res+6 to target ally for 1 turn.
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
ADeath Blow 1Death Blow 1
If unit initiates combat, grants Atk+2 during combat.
50★
Death Blow 2Death Blow 2
If unit initiates combat, grants Atk+4 during combat.
100★
Death Blow 3Death Blow 3
If unit initiates combat, grants Atk+6 during combat.
200★
Death Blow 4Death Blow 4
If unit initiates combat, grants Atk+8 during combat.
300★
BChill Atk 1Chill Atk 1
At start of turn, inflicts Atk-3 on foe on the enemy team with the highest Atk through its next action.
60★
Chill Atk 2Chill Atk 2
At start of turn, inflicts Atk-5 on foe on the enemy team with the highest Atk through its next action.
120★
Chill Atk 3Chill Atk 3
At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
240★
Flow Refresh 1Flow Refresh 1
At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 5 HP to unit after combat.
60★
Flow Refresh 2Flow Refresh 2
At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 7 HP to unit after combat.
120★
Flow Refresh 3Flow Refresh 3
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 10 HP to unit after combat.
240★
CVision of ArcadiaVision of Arcadia
At start of turn, if a dragon or beast ally is deployed, grants Atk/Def+6 to ally with the highest Atk for 1 turn.
300★
Vision of Arcadia IIVision of Arcadia II
At start of turn, if a dragon or beast ally is deployed, grants Atk/Spd/Def+6,【Null Panic】, and【Canto (1)】to unit and ally with the highest Atk (excluding unit) for 1 turn.

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
300★

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