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Elffin
Truth Beholden
Portrait
Elffin Truth Beholden Face
Attack
Elffin Truth Beholden BtlFace
Special
Elffin Truth Beholden BtlFace C
Damage

Elffin Truth Beholden BtlFace D

Art by: PavilionUshima (パビリオン右島) / Trys Inc.
Description A supporter of the resistance fighters in the west, he lives as a mysterious bard. But his true identity is that of Prince Myrddin of Etruria. Appears in Fire Emblem: The Binding Blade.
Rarities ★
Weapon Type Icon Class Colorless Tome Colorless Tome
Move Type  Infantry
Voice Actor EN Kayleigh McKee
Voice Actor JP Kaito Ishikawa (石川界人)
Release Date
Entry Icon MiniUnit Head 5 The Binding Blade
Version 8.11
Internal ID PID_エルフィン (1168)
Origin 50000900200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★12/13/140/1/211/12/133/4/54/5/635
★12/13/140/1/212/13/143/4/55/6/737
★13/14/151/2/312/13/144/5/65/6/740
★13/14/151/2/313/14/154/5/66/7/842
★14/15/162/3/413/14/155/6/76/7/845

Level 40 stats

RarityHPAtkSpdDefResTotal
★26/29/3211/14/1634/36/3917/20/2332/35/37133~135
★27/30/3312/15/1737/39/4218/21/2435/38/41142~144
★30/33/3614/17/2039/42/4521/24/2738/41/44157
★31/34/3715/18/2141/45/4822/25/2841/44/47165~166
★33/37/4017/20/2343/47/5024/28/3143/46/50177~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%40%75%50%90%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Stone4250★★
Elstone62100★★
Atlas92200★★
Light of Etruria142
Grants Res+3.

At start of player phase or enemy phase, grants Spd/Res+6 and【Hexblade】to unit and allies within 2 spaces of unit for 1 turn, and also, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Spd-7,【Guard】, and 【Exposure】on those foes through their next actions.

If foe initiates combat, inflicts penalty on foe's Atk/Spd during combat = 6 + 20% of unit's Res at start of combat, and also, if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0).

【Hexblade】
Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).

【Guard】
Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Exposure】
Foe's attacks deal +10 damage.
400★★

Assists[]

NameRangeDescriptionSPDefaultUnlock
Play1
Grants another action to target ally. (That turn only. Does not stack. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
150★★

Specials[]

This unit owns no Special skills.

Passives[]

TypeIconNameDescriptionSPUnlock
BAtk Cantrip 1
If Sing or Dance is used, inflicts Atk-3 on nearest foes within 4 spaces of unit through their next actions.
60★
Atk Cantrip 2
If Sing or Dance is used, inflicts Atk-5 on nearest foes within 4 spaces of unit through their next actions.
120★
Atk Cantrip 3
If Sing or Dance is used, inflicts Atk-7 on nearest foes within 4 spaces of unit through their next actions.
240★
A/R Cantrip 3
If Sing or Dance is used, inflicts Atk/Res-7 and【Sabotage】on foes in cardinal directions of unit and target through their next actions.

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
300★
CInf. Null Follow 1
At start of turn, if unit's HP ≥ 50%, grants 【Null Follow-Up】to adjacent infantry allies.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.
60★
Inf. Null Follow 2
At start of turn, grants【Null Follow-Up】 to adjacent infantry allies.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.
120★
Inf. Null Follow 3
At start of turn, grants【Null Follow-Up】 to infantry allies within 2 spaces of unit.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.
240★
Inf. Null Follow 4
At start of turn, if unit is within 2 spaces of an ally, grants【Null Follow-Up】and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." At start of turn, grants【Null Follow-Up】 to infantry allies within 2 spaces of unit.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.
300★