Fire Emblem Heroes Wiki
Fire Emblem Heroes Wiki
You may be looking for:
Eirika: Restoration Lady
Eirika: Anamnesis Lady
Eirika: Graceful Resolve
Eirika: Gentle as Snow
Eirika: Pledged Restorer
Ephraim: Restoration Lord
Ephraim: Legendary Lord
Ephraim: Sacred Twin Lord
Ephraim: Sparkling Gallantly
Ephraim: Dynastic Duo
General Quotes Misc Heroic Ordeal
Twin Refulgence
Eirika Twin Refulgence Face.webp
Eirika Twin Refulgence BtlFace.webp
Eirika Twin Refulgence BtlFace C.webp
Eirika Twin Refulgence BtlFace D.webp
Art by: Asatani Tomoyo (麻谷知世)
Description Twin prince and princess of Renais, children of King Fado. This lively brother and serene sister make for quite the pair. Appear in Fire Emblem: The Sacred Stones.
Rarities 5★ Focus — Special
Duo Skill Grants【Dodge】to unit and allies within 3 rows and 3 columns centered on unit.

Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again.

If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 190, treats unit's stats as 190 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Weapon Type  Sword
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Kira Buckland + Greg Chun
Voice Actor JP Mizuhashi Kaori (水橋かおり) with Kakuma Ai (加隈亜衣)
Release Date
Entry Icon MiniUnit Head 7.png The Sacred Stones
Internal ID PID_比翼エイリーク (649)
Origin 70000100100


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats


Level 40 stats


Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.


Stats between level 1 and 40

For stat values between level 1 and 40, see this page.



Iron Sword61501★1★
Steel Sword811002★2★
Silver Sword1112004★3★
Blade of Renais161Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and also, if【Bonus】or【Penalty】is active on unit, deals damage = 20% of foe's Def, and also, if unit deals damage to foe during combat, restores HP to unit = 20% of foe's Def. (Triggers even if 0 damage is dealt.)

All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).


This unit owns no Assist skills.


New Moon3Treats foe's Def/Res as if reduced by 30% during combat.1004★3★
Luna3Treats foe's Def/Res as if reduced by 50% during combat.2004★


ADistant FoilIf sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range.3005★
BNull Follow-Up 1At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.601★
Null Follow-Up 2At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.1202★
Null Follow-Up 3Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.2404★
CSpur Spd 1Grants Spd+2 to adjacent allies during combat.502★
Drive Spd 1Grants Spd+2 to allies within 2 spaces during combat.1203★
Drive Spd 2Grants Spd+3 to allies within 2 spaces during combat.2404★
Joint Drive SpdGrants Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd+4 to unit during combat.3005★