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Eirika: Restoration Lady Eirika: Anamnesis Lady Eirika: Graceful Resolve Eirika: Gentle as Snow Eirika: Pledged Restorer Ephraim: Restoration Lord Ephraim: Legendary Lord Ephraim: Sacred Twin Lord Ephraim: Sparkling Gallantly Ephraim: Dynastic Duo |
General | Quotes | Misc | Heroic Ordeal |
Eirika Twin Refulgence | |
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Art by: Asatani Tomoyo (麻谷知世) | |
Description | Twin prince and princess of Renais, children of King Fado. This lively brother and serene sister make for quite the pair. Appear in Fire Emblem: The Sacred Stones. |
Rarities | 5![]() |
Duo Skill | Grants【Dodge】to unit and allies within 3 rows and 3 columns centered on unit. Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 190, treats unit's stats as 190 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Kira Buckland + Greg Chun |
Voice Actor JP | Mizuhashi Kaori (水橋かおり) with Kakuma Ai (加隈亜衣) |
Release Date | |
Entry | ![]() |
Internal ID | PID_比翼エイリーク (649)
|
Origin | 70000100100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 5/6/7 | 10/11/12 | 5/6/7 | 3/4/5 | 43 |
2![]() | 15/16/17 | 6/7/8 | 11/12/13 | 5/6/7 | 3/4/5 | 45 |
3![]() | 16/17/18 | 6/7/8 | 11/12/13 | 6/7/8 | 4/5/6 | 48 |
4![]() | 16/17/18 | 7/8/9 | 12/13/14 | 6/7/8 | 4/5/6 | 50 |
5![]() | 17/18/19 | 7/8/9 | 12/13/14 | 7/8/9 | 5/6/7 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 29/32/35 | 24/27/30 | 31/34/36 | 19/22/25 | 17/20/23 | 134~135 |
2![]() | 30/33/36 | 27/30/33 | 34/37/39 | 20/23/26 | 18/21/24 | 143~144 |
3![]() | 33/36/39 | 29/32/35 | 36/39/42 | 23/26/29 | 21/24/27 | 157 |
4![]() | 34/37/40 | 31/34/37 | 38/41/45 | 24/27/30 | 22/25/28 | 164~165 |
5![]() | 36/40/43 | 33/36/39 | 40/43/47 | 26/30/33 | 24/28/31 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 65% | 70% | 50% | 50% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Sword | 8 | 1 | — | 100 | 2![]() | 2![]() |
Silver Sword | 11 | 1 | — | 200 | 4![]() | 3![]() |
Blade of Renais | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and also, if【Bonus】or【Penalty】is active on unit, deals damage = 20% of foe's Def, and also, if unit deals damage to foe during combat, restores HP to unit = 20% of foe's Def. (Triggers even if 0 damage is dealt.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 400 | 5![]() | 5![]() |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4![]() | 3![]() |
Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Distant Foil | If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range. | 300 | 5![]() |
B | ![]() | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 1![]() |
![]() | Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 2![]() | |
![]() | Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 4![]() | |
C | ![]() | Spur Spd 1 | Grants Spd+2 to adjacent allies during combat. | 50 | 2![]() |
![]() | Drive Spd 1 | Grants Spd+2 to allies within 2 spaces during combat. | 120 | 3![]() | |
![]() | Drive Spd 2 | Grants Spd+3 to allies within 2 spaces during combat. | 240 | 4![]() | |
![]() | Joint Drive Spd | Grants Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd+4 to unit during combat. | 300 | 5![]() |