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General | Quotes | Misc | Heroic Ordeal |
Eirika Twin Refulgence | ||
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Art by: Asatani Tomoyo (麻谷知世) | ||
Description | Twin prince and princess of Renais, children of King Fado. This lively brother and serene sister make for quite the pair. Appear in Fire Emblem: The Sacred Stones. | |
Rarities | 5 Focus — Special Duo | |
Duo Skill [Collapse] |
Grants【Dodge】to unit and allies within 3 rows and 3 columns centered on unit. Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again. (Duo Skills can be used by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Grants【Dodge】to unit and allies within 3 rows and 3 columns centered on unit. Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). (Duo Skills can be used by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 190, treats unit's stats as 190 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | |
Weapon Type | Sword | |
Move Type | Infantry | |
Voice Actor EN | Kira Buckland + Greg Chun | |
Voice Actor JP | 水橋かおり(Kaori Mizuhashi) with 加隈亜衣(Ai Kakuma) | |
Release Date | ||
Entry | The Sacred Stones | |
Version | 5.4 | |
Internal ID | PID_比翼エイリーク (649)
| |
Origin | 70000100100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 5/6/7 | 10/11/12 | 5/6/7 | 3/4/5 | 43 |
2 | 15/16/17 | 6/7/8 | 11/12/13 | 5/6/7 | 3/4/5 | 45 |
3 | 16/17/18 | 6/7/8 | 11/12/13 | 6/7/8 | 4/5/6 | 48 |
4 | 16/17/18 | 7/8/9 | 12/13/14 | 6/7/8 | 4/5/6 | 50 |
5 | 17/18/19 | 7/8/9 | 12/13/14 | 7/8/9 | 5/6/7 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 24/27/30 | 31/34/36 | 19/22/25 | 17/20/23 | 134~135 |
2 | 30/33/36 | 27/30/33 | 34/37/39 | 20/23/26 | 18/21/24 | 143~144 |
3 | 33/36/39 | 29/32/35 | 36/39/42 | 23/26/29 | 21/24/27 | 157 |
4 | 34/37/40 | 31/34/37 | 38/41/45 | 24/27/30 | 22/25/28 | 164~165 |
5 | 36/40/43 | 33/36/39 | 40/43/47 | 26/30/33 | 24/28/31 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 65% | 70% | 50% | 50% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Blade of Renais | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and also, if【Bonus】or【Penalty】is active on unit, deals damage = 20% of foe's Def, and also, if unit deals damage to foe during combat, restores HP to unit = 20% of foe's Def. (Triggers even if 0 damage is dealt.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Distant Foil | If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range. | 300 | 5 | |
B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 1 | |
Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 2 | ||
Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 4 | ||
C | Spur Spd 1 | Grants Spd+2 to adjacent allies during combat. | 50 | 2 | |
Drive Spd 1 | Grants Spd+2 to allies within 2 spaces during combat. | 120 | 3 | ||
Drive Spd 2 | Grants Spd+3 to allies within 2 spaces during combat. | 240 | 4 | ||
Joint Drive Spd | Grants Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd+4 to unit during combat. | 300 | 5 |