General | Quotes | Misc | Heroic Ordeal |
Eikþyrnir Blessed Strength | |
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Art by: P-POCO | |
Description | A member of Yggdrasill's Healing Hands who, as winter envoy, extends a standing invitation for all to start on a path to physical training. |
Rarities | 4 Tempest Trials | — 5 —
Weapon Type | Blue Beast |
Move Type | Cavalry |
Voice Actor EN | Shunsuke Takeuchi (武内駿輔) English voice lines will be implemented into the game at a later date.
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Voice Actor JP | Shunsuke Takeuchi (武内駿輔) |
Release Date | |
Entry | Heroes |
Version | 9.0 |
Internal ID | PID_冬祭エイクスルニル (1184)
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Origin | 00000800500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 10/11/12 | 2/3/4 | 6/7/8 | 3/4/5 | 43 |
2 | 17/18/19 | 11/12/13 | 2/3/4 | 7/8/9 | 3/4/5 | 45 |
3 | 18/19/20 | 11/12/13 | 3/4/5 | 7/8/9 | 4/5/6 | 48 |
4 | 18/19/20 | 12/13/14 | 3/4/5 | 8/9/10 | 4/5/6 | 50 |
5 | 19/20/21 | 12/13/14 | 4/5/6 | 8/9/10 | 5/6/7 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 35/37/40 | 34/37/40 | 11/14/17 | 34/37/39 | 17/20/23 | 144~146 |
2 | 36/39/42 | 37/40/43 | 12/15/18 | 37/40/43 | 18/21/24 | 155 |
3 | 39/42/45 | 40/43/46 | 14/17/20 | 40/43/46 | 21/24/27 | 169 |
4 | 40/43/46 | 43/46/49 | 15/18/21 | 43/46/49 | 22/25/28 | 178 |
5 | 43/46/49 | 45/48/51 | 17/20/23 | 45/48/52 | 24/28/31 | 189~191 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 80% | 35% | 90% | 50% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Whelp (Cavalry) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 50 | 1 | 1 |
Yearling (Cavalry) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 100 | 3 | 3 |
Adult (Cavalry) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 200 | 4 | 3 |
Delivering Antler | 14 | 1 | Grants Def+3. At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 and【Bonus Doubler】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 2 spaces of an ally, and if unit and allies within 2 spaces of unit have bonuses to Atk/Spd/Def/Res after start-of-turn skills trigger, grants an additional +3 to each corresponding stat for unit and those allies for 1 turn (max 10; calculates each stat bonus independently). If unit initiates combat or if unit is within 2 spaces of an ally, inflicts penalty on foe's Atk/Def = 6 + 20% of unit's Def at start of combat, neutralizes foe's bonuses to Atk/Def, neutralizes unit's penalties to Atk/Def, unit makes a guaranteed follow-up attack, and unit deals +X damage during combat (X = highest total bonuses among unit and allies within 3 spaces of unit; excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and also, inflicts penalty Atk/Def-Y on foe during combat (Y = number of spaces from start position to end position of whoever initiated combat, + 3; max 6), and also, if Y ≥ 5, reduces damage from foe's first attack by 30% during combat. 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently. | 400 | 5 | 5 |
Assists[]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Smite | 1 | Pushes target ally 2 spaces away. | 150 | 5 | 3 |
Specials[]
This unit owns no Special skills.
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Solid Ground 1 | Grants Atk/Def+3. Inflicts Res-3. | 50 | 3 |
![]() | Solid Ground 2 | Grants Atk/Def+4. Inflicts Res-4. | 100 | 4 | |
![]() | Solid Ground 3 | Grants Atk/Def+5. Inflicts Res-5. | 200 | 5 | |
C | ![]() | Breath of Life 1 | If unit initiates combat, restores 3 HP to adjacent allies after combat. | 50 | 1 |
![]() | Breath of Life 2 | If unit initiates combat, restores 5 HP to adjacent allies after combat. | 100 | 2 | |
![]() | Breath of Life 3 | If unit initiates combat, restores 7 HP to adjacent allies after combat. | 200 | 4 |