You may be looking for: Edelgard: Flame Emperor
Edelgard: Adrestian Emperor
Flame Emperor: Bringer of War
Edelgard The Future
Art by: Suda Ayaka (須田彩加)
Description
Princess and heir apparent of the Adrestian Empire. Her steadfast ambition is veiled by her elegant, self-confident demeanor. Appears in Fire Emblem: Three Houses.
Rarities
5
Weapon Type
Axe
Move Type
Infantry
Voice Actor EN
Tara Platt
Voice Actor JP
Kakuma Ai (加隈亜衣)
Release Date
2019-07-22
Addition Date
2019-07-21
Entry
Three Houses
Internal ID
PID_エーデルガルト
(399)
Origin
120000200100
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 14/15/16 6/7/8 5/6/7 6/7/8 3/4/5 39 2 14/15/16 7/8/9 5/6/7 7/8/9 3/4/5 41 3 15/16/17 7/8/9 6/7/8 7/8/9 4/5/6 44 4 15/16/17 8/9/10 6/7/8 8/9/10 4/5/6 46 5 16/17/18 8/9/10 7/8/9 8/9/10 5/6/7 49
Level 40 stats Rarity HP Atk Spd Def Res Total 1 30/33/35 27/30/32 19/22/25 25/28/31 12/15/18 127~128 2 31/34/37 30/33/35 20/23/26 28/31/34 13/16/19 136~137 3 34/37/40 32/35/38 23/26/29 30/33/36 15/18/21 149 4 35/38/41 34/37/41 24/27/30 32/35/38 16/19/22 156~157 5 38/41/44 36/39/43 26/30/33 34/37/40 18/21/24 167~169
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 55% 70% 50% 65% 35% 275%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Axe 6 1 — 50 1 1 Steel Axe 8 1 — 100 3 2 Silver Axe 11 1 — 200 4 3 Victorious Axe 16 1 Accelerates Special trigger (cooldown count-1). If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), unit makes a guaranteed follow-up attack. 400 5 5
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock New Moon 3 Treats foe's Def/Res as if reduced by 30% during combat. 100 4 3 Luna 3 Treats foe's Def/Res as if reduced by 50% during combat. 200 — 4
Type Name Description SP Unlock A Atk/Def Solo 1 If unit is not adjacent to an ally, grants Atk/Def+2 during combat. 60 3 Atk/Def Solo 2 If unit is not adjacent to an ally, grants Atk/Def+4 during combat. 120 4 Atk/Def Solo 3 If unit is not adjacent to an ally, grants Atk/Def+6 during combat. 240 5 B Dull Close 1 At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. 60 1 Dull Close 2 At start of combat, if unit's HP ≥ 50% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. 120 2 Dull Close 3 If foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. 240 4 C Rouse Atk/Def 1 At start of turn, if unit is not adjacent to an ally, grants Atk/Def+2 to unit for 1 turn. 60 3 Rouse Atk/Def 2 At start of turn, if unit is not adjacent to an ally, grants Atk/Def+4 to unit for 1 turn. 120 4 Rouse Atk/Def 3 At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 to unit for 1 turn. 240 5