Edelgard: Flame Emperor

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Edelgard: The Future
Edelgard: Adrestian Emperor
Flame Emperor: Bringer of War
General Quotes Misc Heroic Ordeal
Flame Emperor
Edelgard Flame Emperor Face.webp
Edelgard Flame Emperor BtlFace.webp
Edelgard Flame Emperor BtlFace C.webp
Edelgard Flame Emperor BtlFace D.webp
Art by: HACCAN
Description Emperor of the Adrestian Empire. Destroyer of the Church of Seiros and unifier of all Fódlan. Appears in Fire Emblem: Three Houses.
Rarities 5★ Focus — Legendary
Effect Legendary Effect Fire.png Fire
Ally Boost +3 HP
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type  Axe
Move Type Icon Move Armored.png Armored
Voice Actor EN Tara Platt
Voice Actor JP Kakuma Ai (加隈亜衣)
Release Date
Entry Icon MiniUnit Head 12.png Three Houses
Internal ID PID_伝承エーデルガルト (514)
Origin 120000200100


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats


Level 40 stats


Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.


Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

Iron Axe61501★1★
Steel Axe811002★2★
Silver Axe1112004★3★
Aymr161Grants Atk+3. If unit is not adjacent to an ally, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.4005★5★

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

Glowing Ember4Boosts damage by 50% of unit's Def.1004★3★
Bonfire3Boosts damage by 50% of unit's Def.2004★

Passives[edit | edit source]

AAtk/Res Solo 1If unit is not adjacent to an ally, grants Atk/Res+2 during combat.601★
Atk/Res Solo 2If unit is not adjacent to an ally, grants Atk/Res+4 during combat.1202★
Atk/Res Solo 3If unit is not adjacent to an ally, grants Atk/Res+6 during combat.2404★
BRaging StormIf unit initiates combat, grants another action to unit if unit is not adjacent to an ally after combat. (Once per turn. If a skill that moves unit after combat is used, references unit's position after that movement occurs.) If foe uses dragonstone or beast damage and unit is not adjacent to an ally, unit makes a guaranteed follow-up attack during combat.3005★
CArmored Stride 1At start of turn, if unit's HP = 100% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)602★
Armored Stride 2At start of turn, if unit's HP ≥ 50% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)1204★
Armored Stride 3At start of turn, if unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)2405★