General | Quotes | Misc | Heroic Ordeal |
Duma Strength and Love | ||
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Art by: DAI-XT. | ||
Description | The God of Strength and Goddess of Love who once divided Valentia between them now join in Askr's harvest festival together. They appear in Fire Emblem Echoes: Shadows of Valentia. | |
Rarities | 5 Focus — Special Duo | |
Duo Skill [Collapse] |
Neutralizes any【Penalty】, restores 30 HP, and grants "neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat" for 1 turn to unit and allies within 5 rows and 5 columns centered on unit. (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Neutralizes any【Penalty】, restores 30 HP, and grants "neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat" for 1 turn to unit and allies within 5 rows and 5 columns centered on unit. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | |
Weapon Type | Red Breath | |
Move Type | Armored | |
Voice Actor EN | Josh Petersdorf + Monica Rial | |
Voice Actor JP | 銀河万丈(Banjo Ginga) with 榊原良子(Yoshiko Sakakibara) | |
Release Date | ||
Addition Date | ||
Entry | Echoes | |
Version | 6.10 | |
Internal ID | PID_比翼ドーマ (857)
| |
Origin | 20000930100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 10/11/12 | 1/2/3 | 7/8/9 | 10/11/12 | 49 |
2 | 16/17/18 | 11/12/13 | 1/2/3 | 7/8/9 | 11/12/13 | 51 |
3 | 17/18/19 | 11/12/13 | 2/3/4 | 8/9/10 | 11/12/13 | 54 |
4 | 17/18/19 | 12/13/14 | 2/3/4 | 8/9/10 | 12/13/14 | 56 |
5 | 18/19/20 | 12/13/14 | 3/4/5 | 9/10/11 | 12/13/14 | 59 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 35/38/41 | 33/35/38 | 10/13/16 | 28/31/33 | 31/34/36 | 150~152 |
2 | 37/40/43 | 36/38/41 | 11/14/17 | 30/33/35 | 34/37/39 | 161~163 |
3 | 40/43/46 | 38/41/44 | 13/16/19 | 33/36/39 | 36/39/42 | 175 |
4 | 41/44/47 | 40/44/47 | 14/17/20 | 34/37/41 | 38/41/45 | 182~184 |
5 | 44/47/50 | 42/46/49 | 16/19/22 | 37/40/44 | 40/43/47 | 194~196 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 65% | 75% | 35% | 70% | 70% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Ghostly Lanterns | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, neutralizes effects that guarantee foe's follow-up attacks, foe cannot make a follow-up attack, and also, if foe's attack can trigger their Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Distant Counter | Unit can counterattack regardless of foe's range. | 300 | 4 | |
Distant Ferocity | Unit can counterattack regardless of foe's range. If foe initiates combat, grants Atk+5 to unit during combat. | 300 | 5 | ||
B | Dragon Wall 1 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). | 60 | 1 | |
Dragon Wall 2 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). | 120 | 2 | ||
Dragon Wall 3 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 240 | 4 | ||
C | Woeful Upheaval | At the start of turn 1, deals 7 damage to all foes. Reduces damage from foe's first attack during combat by percentage = difference between unit's Atk and foe's Atk (min. 0) + difference between foe's max HP and foe's current HP at start of combat, × 3 (max. 30). If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 5 |