Fire Emblem Heroes Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2018-06-20 5:10:25 AM
_modificationDateDatetime2020-12-05 9:12:54 AM
_creatorStringEndilyn
_categoriesList of String, delimiter: |B Passives Dull Passives Pages using deprecated content Passives Skills Sources of bonus neutralization Sources of temporary debuffs
_pageIDInteger58,265
_pageNamePageDull Close
_pageTitleString

Dull Close

_pageNamespaceInteger0

"Languages" values

1 row is stored for this page
FieldField typeValue
TypeString
EnglishStringDull Close
JapaneseString強化無効・近距離
GermanStringAnti-Nahkampf
SpanishEUStringCobijo cercano
SpanishLAStringCobijo cercano
ItalianStringAnti-mischia
FrenchStringAffaibl. proche
ChineseTWString強化無效・近距離
PortugueseStringAbrigo perto

"Skills" values

3 rows are stored for this page
FieldField typeValue
GroupNameStringDull Close
NameStringDull Close 1
WikiNameStringDull Close 1
TagIDStringSID_強化無効・近距離1
ScategoryStringpassiveb
UseRangeInteger
IconFile
Dull Close 1.png
RefinePathString
DescriptionWikitext

At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

RequiredList of String, delimiter: ;
NextStringDull Close 2
PromotionRarityInteger4
PromotionTierInteger1
ExclusiveBooleanNo
SPInteger60
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Sword Blue Lance Green Axe Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
MightInteger
StatModifiersString0,0,0,0,0
CooldownInteger
WeaponEffectivenessString
SkillBuildCostStringmedium
PropertiesList of String, delimiter: ,random_all
FieldField typeValue
GroupNameStringDull Close
NameStringDull Close 2
WikiNameStringDull Close 2
TagIDStringSID_強化無効・近距離2
ScategoryStringpassiveb
UseRangeInteger
IconFile
Dull Close 2.png
RefinePathString
DescriptionWikitext

At start of combat, if unit's HP ≥ 50% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

RequiredList of String, delimiter: ;Dull Close 1
NextStringDull Close 3
PromotionRarityInteger5
PromotionTierInteger1
ExclusiveBooleanNo
SPInteger120
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Sword Blue Lance Green Axe Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
MightInteger
StatModifiersString0,0,0,0,0
CooldownInteger
WeaponEffectivenessString
SkillBuildCostStringmedium
PropertiesList of String, delimiter: ,random_all
FieldField typeValue
GroupNameStringDull Close
NameStringDull Close 3
WikiNameStringDull Close 3
TagIDStringSID_強化無効・近距離3
ScategoryStringpassiveb
UseRangeInteger
IconFile
Dull Close 3.png
RefinePathString
DescriptionWikitext

If foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

RequiredList of String, delimiter: ;Dull Close 2
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanNo
SPInteger240
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Sword Blue Lance Green Axe Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
MightInteger
StatModifiersString0,0,0,0,0
CooldownInteger
WeaponEffectivenessString
SkillBuildCostStringmedium
PropertiesList of String, delimiter: ,random_all