At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Required
List of String, delimiter: ;
Next
String
Dull Close 2
PromotionRarity
Integer
4
PromotionTier
Integer
1
Exclusive
Boolean
No
SP
Integer
60
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Sword • Blue Lance • Green Axe • Red Breath • Blue Breath • Green Breath • Colorless Breath • Red Beast • Blue Beast • Green Beast • Colorless Beast
Might
Integer
StatModifiers
String
0,0,0,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
medium
Properties
List of String, delimiter: ,
random_all
Field
Field type
Value
GroupName
String
Dull Close
Name
String
Dull Close 2
WikiName
String
Dull Close 2
TagID
String
SID_強化無効・近距離2
Scategory
String
passiveb
UseRange
Integer
Icon
File
Dull Close 2.png
RefinePath
String
Description
Wikitext
At start of combat, if unit's HP ≥ 50% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Required
List of String, delimiter: ;
Dull Close 1
Next
String
Dull Close 3
PromotionRarity
Integer
5
PromotionTier
Integer
1
Exclusive
Boolean
No
SP
Integer
120
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Sword • Blue Lance • Green Axe • Red Breath • Blue Breath • Green Breath • Colorless Breath • Red Beast • Blue Beast • Green Beast • Colorless Beast
Might
Integer
StatModifiers
String
0,0,0,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
medium
Properties
List of String, delimiter: ,
random_all
Field
Field type
Value
GroupName
String
Dull Close
Name
String
Dull Close 3
WikiName
String
Dull Close 3
TagID
String
SID_強化無効・近距離3
Scategory
String
passiveb
UseRange
Integer
Icon
File
Dull Close 3.png
RefinePath
String
Description
Wikitext
If foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Required
List of String, delimiter: ;
Dull Close 2
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
No
SP
Integer
240
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Sword • Blue Lance • Green Axe • Red Breath • Blue Breath • Green Breath • Colorless Breath • Red Beast • Blue Beast • Green Beast • Colorless Beast