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Icon Class Dragonstone.png

A dragon (also known as a manakete) is unit type who can wield red, blue, green or colorless dragonstones.

List of Dragonstone users[]

List of Red Breath users[]

List of Blue Breath users[]

List of Green Breath users[]

List of Colorless Breath users[]

List of enemy units[]

Dragonstone User only skills[]

Icon Passive Description SP Cost Exclusive
Divine Fang.png Divine Fang At start of turn, grants "effective against dragons" to adjacent allies for 1 turn. 300 Yes
Domain of Flame.png Domain of Flame Grants Atk/Def+4 and the effect "if unit's Atk > foe's Res during combat, unit's first attack deals damage = 30% of unit's Atk minus foe's Res" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat, and also, if unit's Atk > foe's Res during combat, unit's first attack deals damage = 30% of unit's Atk minus foe's Res. 300 Yes
Domain of Ice.png Domain of Ice Grants Spd/Res+4 and the effect "reduces damage from foe's first attack by 30%" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd/Res+4 to unit and reduces damage from foe's first attack by 30% during combat. 300 Yes
Dragon Valor 1.png Dragon Valor 1 While unit lives and uses a dragonstone, unit gets 1.5x SP.
(Only highest value applied. Does not stack.)
30 No
Dragon Valor 2.png Dragon Valor 2 While unit lives, all dragonstone allies on team get 1.5x SP.
(Only highest value applied. Does not stack.)
60 No
Dragon Valor 3.png Dragon Valor 3 While unit lives, all dragonstone allies on team get 2x SP.
(Only highest value applied. Does not stack.)
120 No
Dragon Wall 1.png Dragon Wall 1 If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). 60 No
Dragon Wall 2.png Dragon Wall 2 If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). 120 No
Dragon Wall 3.png Dragon Wall 3 If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). 240 No
Dragons Ire 1.png Dragon's Ire 1 If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. 60 No
Dragons Ire 2.png Dragon's Ire 2 If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. 120 No
Dragons Ire 3.png Dragon's Ire 3 If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. 240 No
Dragonscale.png Dragonscale Neutralizes "effective against flying" bonuses. If foe initiates combat or if foe's HP = 100% at start of combat, inflicts Atk/Res-6 on foe and grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe’s attack deals 0 damage.) 300 Yes
Dragonskin II.png Dragonskin II Neutralizes "effective against flying" bonuses. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+6 to unit during combat and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.). 300 Yes
Dragonskin.png Dragonskin Neutralizes "effective against flying" bonuses.
If foe initiates combat, grants Def/Res+4 during combat.
300 Yes
Fortify Dragons.png Fortify Dragons At start of turn, grants Def/Res+6 to adjacent dragon allies for 1 turn. 200 No
Goad Dragons.png Goad Dragons Grants Atk/Spd+4 to dragon allies within 2 spaces during combat. 200 No
Hone Dragons.png Hone Dragons At start of turn, grants Atk/Spd+6 to adjacent dragon allies for 1 turn. 200 No
Ward Dragons.png Ward Dragons Grants Def/Res+4 to dragon allies within 2 spaces during combat. 200 No

Sources of "Effective against dragon foes"[]

List of Weapons

Unrefined weapons related to this keyword

Weapon Description
Breath of Fog Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Cloud Maiougi+ Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Cloud Maiougi Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
Divine Breath Grants Atk+3. Effective against dragon foes. Grants Atk/Spd/Def/Res+X during combat. (X = number of dragon allies and allies that have "effective against dragons" within 2 spaces ×3. Maximum bonus of +9 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Divine Mist Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Divine Naga Effective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Dracofalchion Effective against dragon foes. Grants Atk+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+5 during combat.
Dragonbind Effective against dragon foes. Unit can counterattack regardless of foe's range.
Dragonslasher+ Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Dragonslasher Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
Ethereal Breath Accelerates Special trigger (cooldown count-1). Effective against dragon foes. Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Exalted Falchion Effective against dragon foes. Grants Spd+3.
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.
Falchion Effective against dragon foes. At the start of every third turn, restores 10 HP.
Falchion Effective against dragon foes. At the start of every third turn, restores 10 HP.
Frostfire Breath Effective against dragon foes. Grants Atk+3. If【Bonus】is active on unit, grants Atk/Spd+6 during combat, and also grants bonus to unit's Atk = total bonuses on unit's Def and Res × 1.5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Genesis Falchion Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and also grants effects based on the total value of bonuses on the 3 allies with the highest bonus totals: If ≥ 10, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If ≥ 25, grants an additional Atk+5 during combat, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) If ≥ 60, if foe initiates combat, unit can counterattack before foe's first attack.
Ífingr Effective against dragon foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 and neutralizes effects that guarantee foe's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on nearest ally through its next action.
Mirage Falchion Effective against dragon foes. Grants Def+3. If unit initiates combat, grants bonus to unit's Atk/Def during combat = 3 + number of allies who have already acted × 2 (max value of 7). If foe initiates combat, grants bonus to unit's Atk/Def during combat = 7 - number of foes who have already acted × 2 (min value of 3).
Naga Effective against dragon foes. If foe initiates combat, grants Def/Res+2 during combat.
Razing Breath Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Sealed Falchion Effective against dragon foes.
At start of combat, if unit's HP < 100%, grants Atk/Spd/Def/Res+5 during combat.
Splashy Bucket+ Effective against dragon foes. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.
Splashy Bucket Effective against dragon foes. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." After combat, if unit attacked, inflicts Def/Res-5 on foes within 2 spaces of target through their next actions.
Summer's Breath Effective against dragon foes. Grants Def+3. If foe initiates combat, grants Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Virtuous Naga Effective against dragon foes. Grants Atk+3. At start of combat, if unit's Atk > foe's Atk, grants Atk/Res+6 during combat.

Weapons related to this keyword when refined

Weapon Refined Description
Binding Blade Effective against dragon foes. If foe initiates combat, grants Def/Res+4 during combat.
Breath of Fog Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Cloud Maiougi+ Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Divine Naga Effective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and disables foe's skills that "calculate damage using the lower of foe's Def or Res."
Dracofalchion Effective against dragon foes. Grants Atk+3. At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+5 to unit during combat.
Dragonslasher+ Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Falchion Effective against dragon foes. At start of odd-numbered turns, restores 10 HP.
Falchion
Falchion
Geirskögul Effective against dragon foes. Grants Def+3. Grants Atk/Spd+3 to sword, lance, axe, bow, dagger, or beast allies within 2 spaces during combat.
Naga Effective against dragon foes. If foe initiates combat, grants Def/Res+4 during combat.
Sealed Falchion Effective against dragon foes.
At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Splashy Bucket+ Effective against dragon foes. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.

Weapons related to this keyword when refined with a certain skill

None, currently.

List of Assists

None, currently.

List of Specials

None, currently.

List of Passives

A passives related to this keyword

None, currently.

B passives related to this keyword

None, currently.

C passives related to this keyword

Icon Passive Description
Divine Fang.png Divine Fang At start of turn, grants "effective against dragons" to adjacent allies for 1 turn.

Sacred seals related to this keyword

None, currently.

List of items

None, currently.

List of structures

None, currently.

List of Duo Skills

None, currently.

List of Harmonized Skills

None, currently.

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