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Draconic Rage
Weapon
Weapon Draconic Rage.png
Gleam
Gleam Blue.png
Weapon type Red Breath Blue Breath Green Breath Colorless Breath
Might 16
Range 1
Required Water Breath
SP 400
Exclusive? Yes
String ID SID_水の飛沫
Description Accelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Notes[]

Upgrades[]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+3 HP
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def and Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)
400 SP, 500 , 200
+5 HP, +2 Mt
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def and Res.
400 SP, 500 , 200
+5 HP, +3 Spd
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def and Res.
400 SP, 500 , 200
+5 HP, +4 Def
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def and Res.
400 SP, 500 , 200
+5 HP, +4 Res
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def and Res.
400 SP, 500 , 200

Notes[]

  • If unit initiates combat means if the user starts a combat on their turn. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • The damage reduction is calculated after offensive Specials and skills that deal extra damage, such as Icon Class Red Sword.png Wo Dao+.
    • Damage reductions by percentage stack multiplicatively, unlike interactions related to the weapon-triangle, such as gem weapons and  Triangle Adept.
      • For example, if both Icon Class Green Axe.png Urvan and Deflect Magic 1.png Deflect Magic 1 activate, the total damage reduction is 86% instead of 110%, since the two skills reduce the damage to (1 − 80%) × (1 − 30%) = 14% of the original.
    • For more information, see Damage calculation.
  • Icon Skill Special.png Deadeye, Icon Skill Special.png Lethality, Icon Skill Special.png Sublime Heaven, Icon Skill Special.png Twin Blades, and Icon Skill Weapon.png Bow of Frelia and Icon Class Red Sword.png Lioness Blade with offensive Specials will neutralize Draconic Rage's damage reduction effect when the special triggers.
  • Icon Class Red Tome.png Þjálfi will reduce the damage reduction of Draconic Rage by 50%.
  • If the user has a "Special cooldown charge +X" effect and a foe has a "Special cooldown charge -X" effect, the effects will stack.
    • For example, if a unit with Icon Class Red Sword.png Guard Sword+ attacks an enemy with Steady Breath.png Steady Breath, the effects will stack and the cooldown will go down without penalty or bonus.
    • If the skill is active, the unit will gain 2 charges from both attacking and being attacked.
  • If used alongside a skill that also grants "Special cooldown charge +X", only the higher of the two charge increases will apply.
    • This means that if a unit has "Special cooldown charge +1" and "Special cooldown charge +1" from two different skills, the battle will play out as if only one "Special cooldown charge +1" is active.
  • Skills such as Icon Class Red Sword.png Creator Sword and Icon Class Red Sword.png Spendy Scimitar will neutralize any effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on its user.

List of owners[]

UnitSkill chain
Corrin Dream Prince Face FC.webp
Fire Breath
5★
Fire Breath+
5★
Water Breath
5★
Draconic Rage
5★
Corrin Dream Princess Face FC.webp
Fire Breath
5★
Fire Breath+
5★
Water Breath
5★
Draconic Rage
5★

In other languages[]

Language Name Notes
Japanese 水の飛沫 Has the same name as Draconic Rage from Icon MiniUnit Head 11.png Fates, Water Droplets.
German Drachenwut
Spanish (Europe) Ira dragontina
Spanish (Latin America) Ira dragontina
French Rage du dragon
Italian Dracofuria
Traditional Chinese (Taiwan) 水之飛沫
Portuguese Ira dracônica

See also[]

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