General | Quotes | Misc | Heroic Ordeal |
Dozla Harvest Attendant | |
---|---|
Art by: Kita Senri (北千里) | |
Description | An attendant in L'Arachel's service. A hearty man with a thirst for life, who treasures children above all else. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 4 SR — Special |
Weapon Type | Colorless Dagger |
Move Type | Armored |
Voice Actor EN | Josh Petersdorf |
Voice Actor JP | 伊丸岡篤(Atsushi Imaruoka) |
Release Date | |
Addition Date | |
Entry | The Sacred Stones |
Version | 3.10 |
Internal ID | PID_ハロドズラ (431)
|
Origin | 70000500200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 18/19/20 | 5/6/7 | 4/5/6 | 6/7/8 | 5/6/7 | 43 |
2 | 18/19/20 | 6/7/8 | 4/5/6 | 7/8/9 | 5/6/7 | 45 |
3 | 19/20/21 | 6/7/8 | 5/6/7 | 7/8/9 | 6/7/8 | 48 |
4 | 19/20/21 | 7/8/9 | 5/6/7 | 8/9/10 | 6/7/8 | 50 |
5 | 20/21/22 | 7/8/9 | 6/7/8 | 8/9/10 | 7/8/9 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 34/37/39 | 26/29/31 | 18/21/24 | 24/26/29 | 18/20/23 | 132~134 |
2 | 35/38/41 | 29/32/34 | 19/22/25 | 26/29/32 | 19/21/24 | 141~143 |
3 | 38/41/44 | 31/34/37 | 22/25/28 | 28/31/34 | 21/24/27 | 155 |
4 | 39/42/45 | 33/36/40 | 23/26/29 | 30/33/36 | 22/25/28 | 162~163 |
5 | 42/45/48 | 35/38/42 | 25/29/32 | 32/35/38 | 24/27/31 | 173~175 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 70% | 50% | 60% | 45% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 3 | 2 |
Pumpkin-a-Box | 8 | 2 | Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. | 200 | 4 | 3 |
Pumpkin-a-Box+ | 12 | 2 | Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 300 | 5 | 5 |
Pumpkin-a-Box+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rally Defense | 1 | Grants Def+4 to target ally for 1 turn. | 150 | 4 | 3 |
Rally Atk/Def | 1 | Grants Atk/Def+3 to target ally for 1 turn. | 300 | — | 4 |
Rally Atk/Def+ | 1 | Grants Atk/Def+6 to target ally for 1 turn. | 400 | — | 5 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | AR-D Atk/Def 1 | If defending in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.) | 60 | 1 | |
AR-D Atk/Def 2 | If defending in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.) | 120 | 2 | ||
AR-D Atk/Def 3 | If defending in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +10; 4 grants +7; 3 grants +4; ≤2 grants +1. Destroyed defensive structures are not counted.) | 240 | 4 | ||
C | Armor March 1 | At start of turn, if unit's HP = 100% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space. (That turn only. Does not stack.) | 60 | 3 | |
Armor March 2 | At start of turn, if unit's HP ≥ 50% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space. (That turn only. Does not stack.) | 120 | 4 | ||
Armor March 3 | At start of turn, if unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space. (That turn only. Does not stack.) | 240 | 5 |