Doubler Sword+ | |
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![]() | |
Weapon type | ![]() |
Might | 14 |
Range | 1 |
Required | Doubler Sword |
SP | 300 |
Exclusive? | No |
String ID | SID_強化増幅の剣+
|
Numeric ID | 4427
|
Description | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently). |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
![]() | ![]() ![]() within 2 spaces | At start of turn |
Combat effects | ||
![]() X = 4 + highest ![]() on ![]() ![]() within 2 spaces | ![]() | Player Phase or an ![]() within 2 spaces |
Notes[ | ]
- The stat increase that can be applied by Doubler Sword+ is considered a
Bonus.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Doubler Sword+ is considered a temporary buff.
- The stat increasing effect of Doubler Sword+ will activate if unit or allies with the highest bonuses receive
Bonuses.
- The stat increasing effect will not be negated nor reduced if unit or allies with the highest bonuses receive
Penalties.
- The stat increasing effect of Doubler Sword+ will stack with the temporary debuffs from
Neutralize Bonuses or sources of bonus neutralization.
- The stat increasing effect will be negated if unit or allies with the highest bonuses are affected by
Panic (and not affected by
Null Panic), or unit or allies with the highest bonuses have their
Bonuses removed by a source of positive status effect neutralization.
- The stat increasing effect of Doubler Sword+ will activate if unit or allies with the highest bonuses receive
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
![]() |
+5 HP, +2 Mt | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently). | 350 SP, ![]() ![]() |
![]() |
+5 HP, +3 Spd | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently). | 350 SP, ![]() ![]() |
![]() |
+5 HP, +4 Def | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently). | 350 SP, ![]() ![]() |
![]() |
+5 HP, +4 Res | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently). | 350 SP, ![]() ![]() |
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Sword 3 ![]() | Steel Sword 3 ![]() | Doubler Sword 3 ![]() | Doubler Sword+ 5 ![]() |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2024-11-15 | 2024-12-06 | Rearmed Þjazi & Rearmed Lilina | Doubler Sword+ |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
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Japanese | ???
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German | ???
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Spanish (Europe) | ???
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Spanish (Latin America) | ???
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French | ???
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Italian | ???
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Traditional Chinese (Taiwan) | ???
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Portuguese | ???
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