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Banner Focus Focus Double Special Heroes Oct 2021.jpg
Icon Summoning Double Special Heroes.png
Double Special Heroes Summoning Event

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Eight Special Heroes are back!

In this Double Special Heroes summoning event, two Special Heroes of each color are available as part of a 5★ summoning focus and have an initial appearance rate of 6%! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.)

Your first summon in this event won't cost any Orbs! This is a great opportunity to gain some new allies.

Tap More for additional information about this event.

More >
Notes on This Summoning Event:
• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Notes about Harmonized Skills:
・ Harmonized Skills can be used by tapping the Harmonized button.

・ Harmonized Skills can be used in any battle.

・ Harmonized Skills cannot be used by units deployed using Pair Up.

Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Kaden: Refreshed Kitsune and Minerva: Verdant Dragoon are also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon these Heroes at 4★ rarity.

Hero banner Catria Azure Wing Pair.jpg
Tap the image above to visit this Hero's illustrated introduction page.


The middle children from two trios of pegasus
sisters. Their shared bonds transcend worlds.
They appear in Fire Emblem Echoes: Shadows
of Valentia / Fire Emblem: The Binding Blade.

Icon Harmonized Skill.pngHarmonized Skill:
Grants the following effects to unit and allies
from the same titles as unit for 1 turn:
【Resonance: Blades】,【Desperation】,
and "if unit initiates combat, unit makes
a guaranteed follow-up attack."

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Desperation】
Grants the following effect for 1 turn: "If unit
initiates combat, unit can make a follow-up
attack before foe can counterattack."

(Harmonized Skills can be used by tapping the
Harmonized button. This skill can be used only
once per map. Harmonized Skills cannot be
used by units deployed using Pair Up.)

Resonance Effect: Echoes: Shadows
of Valentia / The Binding Blade
Increases scores in Resonant Battles.
(More details can be found in the Help
messages within Resonant Battles.)

Skills learnable at 5★:

Icon Skill Weapon.pngWedding-Bell Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of turn, if unit is within 2 spaces of an
ally, grants "unit can move to a space adjacent
to an ally within 2 spaces" and【Triangle Attack】
to unit and allies within 2 spaces. If unit initiates
combat or if unit is within 2 spaces of an ally,
grants Atk/Spd+6 to unit during combat.

【Triangle Attack】
If unit initiates combat and 2 or more allies
(excluding unit) with Triangle Attack are within
2 spaces of unit, unit attacks twice. (That turn
only. Does not stack.)

This skill can only be equipped by its original unit.

Icon Skill Special.pngMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff.png

Atk Spd Push 4.pngAtk/Spd Push 4
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.

A D Near Trace 3.pngA/D Near Trace 3
Enables【Canto (Rem. +1)】.

Inflicts Atk/Def-3 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)

Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.png

Spd Def Rein 3.pngSpd/Def Rein 3
Inflicts Spd/Def-4 on foes within 2 spaces
during combat.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

"I'm Catria, of Macedon's Whitewings, and this is Thea, of the Ilian pegasus knights. Azure Wings, at your service."



Hero banner Myrrh Spring Harmony.jpg
Tap the image above to visit this Hero's illustrated introduction page.


Myrrh and Nah journey to the spring festival,
where they deepen their ties as manaketes.
They appear in Fire Emblem: The Sacred
Stones / Awakening.

Icon Harmonized Skill.pngHarmonized Skill:
Grants【Resonance: Blades】and the following
effect to unit and allies from the same titles
as unit for 1 turn: "Foe cannot make a
follow-up attack."

Grants the following effect to unit for 1 turn:
"Neutralizes 'effective against flying' bonuses."

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the
Harmonized button. This skill can be used only
once per map. Harmonized Skills cannot be
used by units deployed using Pair Up.)

Resonance Effect: Sacred Stones /
Awakening
Increases scores in Resonant Battles.
(More details can be found in the Help
messages within Resonant Battles.)

Skills learnable at 5★:

Icon Skill Weapon.pngLilac-Jade Breath
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If foe initiates combat or if foe's HP = 100% at
start of combat, grants Atk/Spd/Def/Res+5 to
unit during combat and reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by 40%. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngNoontime
Cooldown: 2
Restores HP = 30% of damage dealt.
Cannot use: Icon Class Colorless Staff.png

Distant Counter.pngDistant Counter
Unit can counterattack regardless of foe's range.
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.png

Dragons Ire 3.pngDragon's Ire 3
If unit's HP ≥ 50% and foe initiates combat,
neutralizes effects that prevent unit's follow-up
attacks and unit makes a guaranteed follow-up
attack.
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Beast.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.pngIcon Class Colorless Beast.png

Atk Res Rein 3.pngAtk/Res Rein 3
Inflicts Atk/Res-4 on foes within 2 spaces
during combat.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

"I am Myrrh. This is Nah, a dear friend of mine. I've so been looking forward to the spring festival."



Hero banner Henriette Overflowing Love.jpg
Tap the image above to visit this Hero's illustrated introduction page.


Queen of Askr, adored by her people. Joining in
on the Day of Devotion festivities alongside her
family members.

Skills learnable at 5★:

Icon Skill Weapon.pngUnity Blooms+
Mt: 12 Range: 2
If unit is within 2 spaces of an ally, inflicts
Atk/Res-5 on foe during combat, and when
unit deals damage to foe during combat,
restores 4 HP to unit. (Triggers even if
0 damage is dealt.)

Icon Skill Special.pngIceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use: Icon Class Colorless Staff.png

Distant Def 4.pngDistant Def 4
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+8 and
neutralizes foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.

Slick Fighter 3.pngSlick Fighter 3
If unit's HP ≥ 25% and foe initiates combat,
neutralizes penalties on unit during combat and
unit makes a guaranteed follow-up attack.
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

A R Far Save 3.pngA/R Far Save 3
If a foe uses bow, dagger, magic, or staff and
initiates combat against an ally within 2 spaces
of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+4
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.

Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"It's a lovely outfit, don't you think? I've been preparing for this festival since it appeared on the horizon."



Hero banner Kaden Refreshed Kitsune.jpg
Tap the image above to visit this Hero's illustrated introduction page.


Leader of the kitsune tribe who prides himself
on his beautiful fur, but is donning a kimono
for the occasion of the New Year! Appears in
Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngRefreshed Fang
Mt: 14 Range: 1
Grants Spd+3. At start of combat, if foe's
HP ≥ 75%, grants Spd+5 to unit, inflicts Spd-5
on foe during combat, and then, if unit's
Spd > foe's Spd, deals damage = 70% of
difference between stats. (Maximum bonus
of +7 damage. Combos with Phantom Spd.)

At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and also,
if unit initiates combat, inflicts Atk/Def-4
on foe during combat and foe cannot make
a follow-up attack.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngSwap
Range: 1
Unit and target ally swap spaces.
Cannot use: Icon Class Colorless Staff.png

Atk Def Snag 3.pngAtk/Def Snag 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, inflicts Atk/Def-6 on nearest foes within
4 spaces of both unit and target through their
next actions.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Class Colorless Staff.png

Even Spd Wave 3.pngEven Spd Wave 3
At start of even-numbered turns, grants Spd+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"They say New Year's Day sets the tone for the whole year, so you can bet I'm gonna make sure I look good!"



Hero banner Tana Frelian Starlight.jpg
Tap the image above to visit this Hero's illustrated introduction page.


Princess of Frelia, and sister to Innes. Wants only
to be friends with the twin prince and princess of
the neighboring kingdom, Renais. Appears in Fire
Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngLance of Frelia
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
Unit can move to a space within 2 spaces of an
ally within 2 spaces. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd+6 to unit during
combat, and also, if unit initiates combat,
grants Def/Res+10 during combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDraconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

Steady Impact.pngSteady Impact
If unit initiates combat, grants Spd+7,
Def+10 during combat and foe cannot
make a follow-up attack.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Class Colorless Staff.png

S D Near Trace 3.pngS/D Near Trace 3
Enables【Canto (Rem. +1)】.

Inflicts Spd/Def-3 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)

Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.png

Atk Spd Rein 3.pngAtk/Spd Rein 3
Inflicts Atk/Spd-4 on foes within 2 spaces
during combat.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

"Father and Brother treat me like I'm a child. Put a spear in my hands, and I'll put the boys to shame!"



Hero banner Minerva Verdant Dragoon.jpg
Tap the image above to visit this Hero's illustrated introduction page.


Eldest princess of Macedon. She is donning
seasonal garb while attending the spring
festival. Appears in Fire Emblem: Mystery
of the Emblem.

Skills learnable at 5★:

Icon Skill Weapon.pngSpringy Lance+
Mt: 14 Range: 1
At start of combat, if foe's HP ≥ 75%, grants
Atk/Spd+5 to unit and neutralizes unit's
penalties to Atk/Spd during combat.

Icon Skill Special.pngBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Atk Def Solo 3.pngAtk/Def Solo 3
If unit is not adjacent to an ally, grants
Atk/Def+6 during combat.

Odd Atk Wave 3.pngOdd Atk Wave 3
At start of odd-numbered turns, grants Atk+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"What I wear is of no concern, for the pride of a Macedonian princess does not waver. Not for an instant!"



Hero banner Gustav Majestic Love.jpg
Tap the image above to visit this Hero's illustrated introduction page.


King of Askr. Taking part in the Day of Devotion
to spend some quality time with his family.

Skills learnable at 5★:

Icon Skill Weapon.pngLoyalist Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If foe initiates combat or if foe's HP ≥ 75% at
start of combat, inflicts Atk/Def-6 on foe during
combat, and also, if foe can make a follow-up
attack, reduces damage from foe's first attack
by 75%.
This skill can only be equipped by its original unit.

Icon Skill Special.pngIgnis
Cooldown: 4
Boosts damage by 80% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Close Def 4.pngClose Def 4
If foe initiates combat and uses sword, lance,
axe, dragonstone, or beast damage, grants
Def/Res+8 and neutralizes foe's bonuses (from
skills like Fortify, Rally, etc.) during combat.

Crafty Fighter 3.pngCrafty Fighter 3
If unit's HP ≥ 25% and foe initiates combat,
unit makes a guaranteed follow-up attack
and inflicts Special cooldown charge -1 on
foe per attack. (Only highest value applied.
Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

D R Near Save 3.pngD/R Near Save 3
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Def/Res+4
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.

Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"Seeing Alfonse here, now... There is much he can learn from the Day of Devotion. I look forward to his growth."



Hero banner LArachel Seeker of Justice.jpg
Tap the image above to visit this Hero's illustrated introduction page.


Niece to Pontifex Mansel and princess of
Rausten. Her ultimate ambition is to rid the
world of monsters. Appears in Fire Emblem:
The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngStaff of Rausten
Mt: 14 Range: 2
Calculates damage from staff like other weapons.
At start of turn, inflicts Res-6 and status
preventing counterattacks on closest foes
within 5 spaces of unit through their next
actions. If unit initiates combat, grants
Atk/Spd+6 during combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngRescue+
Range: 1
Restores HP = 50% of unit's Atk (min 8 HP)
to target ally. Unit moves 1 space away from
target ally. Ally moves to unit's previous space.

If unit or ally cannot move to the target space
(if another ally or foe is occupying the space),
unit and ally will not move. Using this skill has
no effect on Special cooldown charge and unit
does not gain EXP or SP. (This skill is treated
as a movement skill only when movement
takes place.)
This skill can only be equipped by staff users.

Icon Skill Special.pngWindfire Balm+
Cooldown: 1
When healing an ally with a staff, grants
Atk/Spd+6 to all allies for 1 turn.
This skill can only be equipped by staff users.

Atk Spd Push 4.pngAtk/Spd Push 4
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.

S R Far Trace 3.pngS/R Far Trace 3
Enables【Canto (Rem.)】.

Inflicts Spd/Res-3 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement.)

Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Class Red Sword.pngIcon Class Red Breath.pngIcon Class Red Beast.pngIcon Class Blue Lance.pngIcon Class Blue Breath.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Breath.pngIcon Class Green Beast.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

"Never despair, no matter what! The light of hope will not abandon those with hope in their hearts!"

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