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Dosing Fang
Move type Armored
Weapon type Red Beast Blue Beast Green Beast Colorless Beast
Might 14
Range 1
Required Adult (Armored)
SP 400
Exclusive? Yes
String ID SID_毒の葬り手の牙
Numeric ID 4072
Description
[ExpandCollapse]
Accelerates Special trigger (cooldown count-1).
At start of player phase or enemy phase, inflicts Atk/Def-7 and【Sabotage】on foes within 3 rows or 3 columns centered on unit through their next actions. At start of combat, if unit's HP ≥ 25%, deals 8 damage to foe as combat begins (only highest value applied; does not stack with other "deals X damage as combat begins" effects; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe (X = 20% of unit's Def at start of combat + 6), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), deals damage = 30% of foe's max HP (excluding area-of-effect Specials), and reduces damage from foe's attacks by Y, and also, if foe's attack triggers foe's Special, reduces damage by an additional Y (Y = total damage dealt to foe; max 20; excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and unit can counterattack regardless of foe's range.
Accelerates Special trigger (cooldown count-1).
At start of player phase or enemy phase, inflicts Atk/Def-7 and【Sabotage】on foes within 3 rows or 3 columns centered on unit through their next actions. At start of combat, if unit's HP ≥ 25%, deals 8 damage to foe as combat begins (only highest value applied; does not stack with other "deals X damage as combat begins" effects; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe (X = 20% of unit's Def at start of combat + 6), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), deals damage = 30% of foe's max HP (excluding area-of-effect Specials), and reduces damage from foe's attacks by Y, and also, if foe's attack triggers foe's Special, reduces damage by an additional Y (Y = total damage dealt to foe; max 20; excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and unit can counterattack regardless of foe's range.

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Accelerates Special Accelerates Special triggerUnit Unit
Attack Plus W Atk+2Unit Unit is transformed
Status effects
Penalty Atk/Def-7Foes Foes within
3 rows or 3 columns
centered on Unit Unit
At start of both Phases
Status Effect Sabotage Sabotage
Map effects
Transform Unit Unit Transforms
(reverts if conditions not met)
Unit UnitAt start of turn if
Unit Unit is adjacent to only
Icon Type DragonstoneIcon Type Beast Dragon/Beast
Allies Allies or not adjacent
to any Ally Ally
Combat effects
Damage Deals 8 damage
as combat begins
(does not stack)
Foe FoeUnit Unit's HP ≥ 25%
at start of combat
Temporary Debuffs Atk/Def-X
X = 20% of Unit Unit's Def
at start of combat, +6
Reduce Damage Reduction Reduces the effect of
"Reduces damage by X%" by 50%
Damage Boost Boosts damage by X%
X = 30% of Foe Foe's max HP
Unit Unit
Damage Reduction Reduces damage by X (max: 20)
X = (total damage dealt to Foe Foe)
from Foe Foe's attacks
Damage Reduction Reduces damage by X (max: 20)
X = (total damage dealt to Foe Foe)
from Foe Foe's offensive Special
Distant Counter Counter regardless of rangeUnit Unit is transformed

Notes[ | ]

  • When equipped with skills such as Beast Sacred Seal Beast or Beast Passives, a Icon Type Beast Beast unit will transform out of combat on turn 1 regardless of whether the transformation conditions of the user's weapon are met.
    • Skills such as Beast Sacred Seal Beast or Beast Passives will also keep the unit from reverting from their Beast form.
  • The Atk+2 granted by Dosing Fang when the user transforms is considered a stat boost, not a 【Bonus】 effect.
  • "If unit transforms" refers to out of combat transformations of Icon Type Beast Beast units. Transformations during combat will not trigger the stat boost and Distant Counter Distant Counter effects.
    • However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.
Example of Area of Effect
Nidhoggr Quieting Dose Face FC
Veronica Princess Rising Face FC

List of owners[ | ]

UnitSkill chain
Nidhoggr Quieting Dose Face FC
Dosing Fang
★

In other languages[ | ]

Language Name
Japanese 毒の葬り手の牙
German Todesbiss
Spanish (Europe) Colmillo funesto
Spanish (Latin America) Dosis de colmillo
French Crochets funestes
Italian Zanna fatale
Traditional Chinese (Taiwan) 毒藥的葬送者之牙
Portuguese Presa fatal

References[ | ]

See also[ | ]

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