General | Quotes | Misc | Heroic Ordeal |
Dorothy Devoted Archer | |
---|---|
Art by: kawasumi (かわすみ) | |
Description | A member of the Elimine Church and bodyguard to the priest Saul, at the mercy of the priest's carefree behavior. Appears in Fire Emblem: The Binding Blade. |
Rarities | 3 — 4 |
Weapon Type | Colorless bow |
Move Type | Infantry |
Voice Actor EN | Bindy Coda |
Voice Actor JP | 雨宮天(Sora Amamiya) |
Release Date | |
Addition Date | |
Entry | The Binding Blade |
Version | 7.6 |
Internal ID | PID_ドロシー (959)
|
Origin | 50000600300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 8/9/10 | 10/11/12 | 3/4/5 | 1/2/3 | 42 |
2 | 15/16/17 | 9/10/11 | 11/12/13 | 3/4/5 | 1/2/3 | 44 |
3 | 16/17/18 | 9/10/11 | 11/12/13 | 4/5/6 | 2/3/4 | 47 |
4 | 16/17/18 | 10/11/12 | 12/13/14 | 4/5/6 | 2/3/4 | 49 |
5 | 17/18/19 | 10/11/12 | 12/13/14 | 5/6/7 | 3/4/5 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 32/35/38 | 31/34/36 | 16/18/21 | 17/20/22 | 138~140 |
2 | 30/33/36 | 35/38/41 | 34/37/39 | 17/19/22 | 18/21/24 | 147~149 |
3 | 33/36/39 | 38/41/44 | 36/39/42 | 19/22/25 | 21/24/27 | 162 |
4 | 34/37/40 | 41/44/47 | 38/41/45 | 20/23/26 | 22/25/28 | 170~171 |
5 | 36/40/43 | 43/46/49 | 40/43/47 | 22/25/29 | 25/28/31 | 181~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 80% | 70% | 45% | 55% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Defier's Bow | 8 | 2 | Effective against flying foes. At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently. | 200 | 4 | 3 |
Defier's Bow+ | 12 | 2 | Effective against flying foes. At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently. | 300 | 5 | 5 |
Defier's Bow+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Ardent Sacrifice | 1 | Restores 10 HP to target ally. Unit loses 10 HP but cannot go below 1. | 150 | 4 | 3 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Spd/Res Ideal 1 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 1 | |
Spd/Res Ideal 2 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 2 | ||
Spd/Res Ideal 3 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 4 | ||
C | Atk/Res Oath 1 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 to unit for 1 turn. | 60 | 3 | |
Atk/Res Oath 2 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 to unit for 1 turn. | 120 | 4 | ||
Atk/Res Oath 3 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 to unit for 1 turn. | 240 | 5 |