Divinely Inspiring is a status effect that grants Temporary buffs, Special cooldown count-X before the foe's first attack, and heals the unit when attacking based on the number of allies within 3 spaces with Divinely Inspiring. For sources of this status effect, see the category page Sources of Divinely Inspiring.
Skill Interaction[ | ]
Main article: Skill interaction
- The stat increase that can be applied by Divinely Inspiring is considered a temporary buff.
- Divinely Inspiring's Special cooldown count reduction that occurs during combat is a flat -X (max: 2) and is not affected by effects related to Special cooldown charge such as Guard, Special Cooldown Charge +1, and Spd/Def Tempo 4.
- All flat cooldown count increases and/or reductions during combat will stack with each other if they trigger at the same time.
- For example, if a unit has Preempt Pulse and Hush Spectrum, the effects will stack and the unit's cooldown count will neither increase nor decrease.
- All flat cooldown count increases and/or reductions during combat will stack with each other if they trigger at the same time.
- Divinely Inspiring's healing effect will not work if the user is prevented from recovering HP during combat from effects such as Fatal Smoke 4, Incurable+, or Deep Wounds, unless the user has an effect that neutralizes or reduces the effect of Deep Wounds during combat such as Divine Nectar or Breath of Life 4.
Icon | Type | Example Source | Description | Sound Effect |
---|---|---|---|---|
Positive | Wintery Arts | Grants bonus to unit's Atk/Spd/Def/Res = X × 3 (X = number of allies with the Divinely Inspiring effect within 3 spaces of unit, excluding unit; max 2), grants Special cooldown count-X to unit before foe's first attack, and when unit deals damage to foe during combat, restores X × 4 HP to unit during combat. |
Sources of Divinely Inspiring[ | ]
List of Weapons
List of Unrefined Weapons
Weapon | Description |
---|---|
Wintery Arts | Accelerates Special trigger (cooldown count-1). Unit attacks twice (even if foe initiates combat, unit attacks twice). At start of turn, if unit is within 2 spaces of an ally, grants【Divinely Inspiring】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, inflicts penalty on foe's Atk/Spd/Def/Res = number of distinct game titles among allies within 3 spaces of unit × 3 + 4 (max 10), unit deals +X damage (X = 5 × the total of the number of distinct game titles among allies, excluding unit, and the number of engaged allies, excluding unit; max 15; excluding area-of-effect Specials), and reduces damage from foe's first attack by X during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 【Divinely Inspiring】 Grants bonus to unit's Atk/Spd/Def/Res = X × 3 (X = number of allies with the Divinely Inspiring effect within 3 spaces of unit, excluding unit; max 2), grants Special cooldown count-X to unit before foe's first attack, and when unit deals damage to foe during combat, restores X × 4 HP to unit during combat. |
List of Refined Weapons
None, currently.
List of Skill Refined Weapons
None, currently.
List of Assists
None, currently.
List of Specials
None, currently.
List of Passives
List of A Passives
None, currently.
List of B Passives
None, currently.
List of C Passives
None, currently.
List of Attuned Skills
None, currently.
List of Sacred Seals
None, currently.
List of Emblem Effects
None, currently.
List of Captain Skills
None, currently.
List of Duo Skills
None, currently.
List of Harmonized Skills
None, currently.
List of Items
None, currently.
List of Structures
None, currently.
Gallery[ | ]
In other languages[ | ]
Language | Name |
---|---|
Japanese | ???
|
German | ???
|
Spanish (Europe) | ???
|
Spanish (Latin America) | ???
|
French | ???
|
Italian | ???
|
Traditional Chinese (Taiwan) | ???
|
Portuguese | ???
|