Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveDimitri The Protector Face FC
Dimitri: The Protector
Status Icon WeaponStatus Icon MoveDimitri King of Faerghus Face FC
Dimitri: King of Faerghus
Status Icon WeaponStatus Icon MoveDimitri Savior King Face FC
Dimitri: Savior King
Status Icon WeaponStatus Icon MoveDimitri Savage Boar Face FC
Dimitri: Savage Boar
Status Icon WeaponStatus Icon MoveDimitri Blessed Protector Face FC
Dimitri: Blessed Protector
General Quotes Misc Heroic Ordeal
Dimitri
Sky-Blue Lion
Portrait
Dimitri Sky-Blue Lion Face
Attack
Dimitri Sky-Blue Lion BtlFace
Special
Dimitri Sky-Blue Lion BtlFace C
Damage

Dimitri Sky-Blue Lion BtlFace D

Art by: Nishiki Areku (西木あれく)
Description Crown prince of the Holy Kingdom of Faerghus and student at Garreg Mach Monastery. He has come to the tropics for some summer training. Appears in Fire Emblem: Three Houses.
Rarities ★ Focus — Special
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Chris Hackney
Voice Actor JP 石川界人(Kaito Ishikawa)
Release Date
Entry Icon MiniUnit Head 12 Three Houses
Version 6.6
Internal ID PID_水着ディミトリ (817)
Origin 120000300100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/87/8/96/7/81/2/340
★15/16/177/8/98/9/106/7/81/2/342
★16/17/187/8/98/9/107/8/92/3/445
★16/17/188/9/109/10/117/8/92/3/447
★17/18/198/9/109/10/118/9/103/4/550

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3529/31/3428/31/3324/26/299/11/14130~132
★30/33/3632/34/3731/34/3625/28/319/12/15140~142
★33/36/3934/37/4033/36/3928/31/3411/14/17154
★34/37/4036/40/4335/38/4229/32/3512/15/18161~163
★36/40/4338/42/4537/40/4432/35/3813/17/20173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%70%60%30%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Unyielding Oar161
Enables【Canto (Rem. +1)】.

Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if【Bonus】is active on foe or if unit's Spd ≥ foe's Spd+10, unit attacks twice.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.

The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Catch 1Atk/Spd Catch 1
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
60★
Atk Spd Catch 2Atk/Spd Catch 2
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
120★
Atk Spd Catch 3Atk/Spd Catch 3
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
240★
Atk Spd Catch 4Atk/Spd Catch 4
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
300★
BAtrocityAtrocity
At start of combat, if foe's HP ≥ 50%, deals damage = 25% of unit's Atk, and after combat, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions and inflicts Special cooldown count+1 on those foes. (No effect on Special cooldown counts already at maximum.)
300★
CThreaten Spd 1Threaten Spd 1
At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions.
50★
Threat. Spd Def 1Threat. Spd/Def 1
At start of turn, inflicts Spd/Def-3 on foes within 2 spaces through their next actions.
100★
Threat. Spd Def 2Threat. Spd/Def 2
At start of turn, inflicts Spd/Def-4 on foes within 2 spaces through their next actions.
200★
Spd Def MenaceSpd/Def Menace
At start of turn, if unit is within 4 spaces of a foe, inflicts Spd/Def-6 on nearest foes through their next actions and grants Spd/Def+6 to unit for 1 turn.
300★

Advertisement