Dimitri: Savior King

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Dimitri: The Protector
Dimitri: King of Faerghus
General Quotes Misc Heroic Ordeal
Savior King
Dimitri Savior King Face.webp
Dimitri Savior King BtlFace.webp
Dimitri Savior King BtlFace C.webp
Dimitri Savior King BtlFace D.webp
Art by: Kurahana Chinatsu (倉花千夏)
Description King of the Holy Kingdom of Faerghus. Overthrew the empire and united all of Fódlan. Appears in Fire Emblem: Three Houses.
Rarities 5★ Focus — Legendary
Effect Legendary Effect Water.png Water
Ally Boost +3 HP
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type  Lance
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Chris Hackney
Voice Actor JP Ishikawa Kaito (石川界人)
Release Date
Entry Icon MiniUnit Head 12.png Three Houses
Internal ID PID_伝承ディミトリ (581)
Origin 120000300100


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats


Level 40 stats


Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.


Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

Iron Lance61501★1★
Steel Lance811002★2★
Silver Lance1112004★3★
Areadbhar161Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

(If area-of-effect Special triggers outside of combat, checks stats and conditions for damage reduction at time of trigger and again at start of combat.)

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

Rising Wind4Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).1504★3★
Blazing Wind4Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).3004★

Passives[edit | edit source]

ADeath Blow 1If unit initiates combat, grants Atk+2 during combat.502★
Sturdy Blow 1If unit initiates combat, grants Atk/Def+2 during combat.1203★
Sturdy Blow 2If unit initiates combat, grants Atk/Def+4 during combat.2404★
Sturdy ImpactIf unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack.3005★
BAtrocityAt start of combat, if foe's HP ≥ 50%, boosts damage by 25% of unit's Atk, and after combat, inflicts Atk/Spd/Def/Res-5 and Special cooldown count+1 on target and foes within 2 spaces of target through their next actions. (No effect on Special cooldown counts already at maximum.)3005★
COdd Tempest 1start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.)603★
Odd Tempest 2At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.)1204★
Odd Tempest 3At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.)2405★