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General | Quotes | Misc | Heroic Ordeal |
Dimitri Savage Boar | |
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Art by: sena | |
Description | Prince of Faerghus overcome by hatred. Vowing to have his revenge on Edelgard, he commits to slaughtering his foes without mercy. Appears in Fire Emblem: Three Houses. |
Rarities | 4 SR |
Weapon Type | Lance |
Move Type | Infantry |
Voice Actor EN | Chris Hackney |
Voice Actor JP | 石川界人(Kaito Ishikawa) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 5.5 |
Internal ID | PID_闇ディミトリ (655)
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Origin | 120000300100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 9/10/11 | 4/5/6 | 9/10/11 | 1/2/3 | 43 |
2 | 15/16/17 | 10/11/12 | 4/5/6 | 10/11/12 | 1/2/3 | 45 |
3 | 16/17/18 | 10/11/12 | 5/6/7 | 10/11/12 | 2/3/4 | 48 |
4 | 16/17/18 | 11/12/13 | 5/6/7 | 11/12/13 | 2/3/4 | 50 |
5 | 17/18/19 | 11/12/13 | 6/7/8 | 11/12/13 | 3/4/5 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 30/33/35 | 27/29/32 | 27/29/32 | 9/11/14 | 133~135 |
2 | 30/33/36 | 33/36/38 | 29/31/34 | 29/32/35 | 9/12/15 | 143~145 |
3 | 33/36/39 | 35/38/41 | 32/35/38 | 31/34/37 | 11/14/17 | 157 |
4 | 34/37/40 | 37/40/44 | 33/37/40 | 33/36/39 | 12/15/18 | 164~166 |
5 | 36/40/43 | 39/42/46 | 36/40/43 | 35/38/41 | 13/17/20 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 60% | 30% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
Vengeful Lance | 16 | 1 | Grants Atk+3. If unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Atk > foe's Def during combat and unit cannot make a follow-up attack, deals damage = 50% of unit's Atk minus foe's Def. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Solo 1 | If unit is not adjacent to an ally, grants Atk/Spd+2 during combat. | 60 | 2 | |
Atk/Spd Solo 2 | If unit is not adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 3 | ||
Atk/Spd Solo 3 | If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. | 240 | 4 | ||
Atk/Spd Solo 4 | If unit is not adjacent to an ally, grants Atk/Spd+7 during combat. | 300 | 5 | ||
B | Murderous Lion | Enables【Canto (Rem. +1)】. If unit is not adjacent to an ally, inflicts Spd/Def-3 on foe during combat and foe cannot counterattack. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 300 | 5 | |
C | Odd Tempest 1 | At start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.) | 60 | 1 | |
Odd Tempest 2 | At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) | 120 | 2 | ||
Odd Tempest 3 | At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) | 240 | 4 |