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Dimitri: The Protector
Dimitri: King of Faerghus
Dimitri: Savior King
Dimitri: Sky-Blue Lion
Dimitri: Blessed Protector
Dimitri: Stargazing Lion
General Quotes Misc Heroic Ordeal
Dimitri
Savage Boar
Portrait
Dimitri Savage Boar Face
Attack
Dimitri Savage Boar BtlFace
Special
Dimitri Savage Boar BtlFace C
Damage

Dimitri Savage Boar BtlFace D

Art by: sena
Description Prince of Faerghus overcome by hatred. Vowing to have his revenge on Edelgard, he commits to slaughtering his foes without mercy. Appears in Fire Emblem: Three Houses.
Rarities ★ SR
Weapon Type Icon Class Blue Lance Lance
Move Type  Infantry
Voice Actor EN Chris Hackney
Voice Actor JP Kaito Ishikawa (石川界人)
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 5.5
Internal ID PID_闇ディミトリ (655)
Origin 120000300100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/179/10/114/5/69/10/111/2/343
★15/16/1710/11/124/5/610/11/121/2/345
★16/17/1810/11/125/6/710/11/122/3/448
★16/17/1811/12/135/6/711/12/132/3/450
★17/18/1911/12/136/7/811/12/133/4/553

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3530/33/3527/29/3227/29/329/11/14133~135
★30/33/3633/36/3829/31/3429/32/359/12/15143~145
★33/36/3935/38/4132/35/3831/34/3711/14/17157
★34/37/4037/40/4433/37/4033/36/3912/15/18164~166
★36/40/4339/42/4636/40/4335/38/4113/17/20176~178

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%75%60%30%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Vengeful Lance161
Grants Atk+3. If unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Atk > foe's Def during combat and unit cannot make a follow-up attack, deals damage = 50% of unit's Atk minus foe's Def.
400★★

Vengeful Lance can be upgraded in the Weapon Refinery.
When upgraded, the description of Vengeful Lance becomes "Grants Atk+3.

If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, and deals damage = X% of unit's Atk during combat (excluding area- of-effect Specials; if unit cannot perform a follow-up attack, X = 50; otherwise, X = 25), and also, if unit's attack can trigger unit's Special, grants Special cooldown count-Y to unit before unit's first attack during combat (if unit cannot perform follow-up and attack twice, Y = 2; otherwise, Y = 1).".
Vengeful Lance can be upgraded with the additional effect Vengeful Lance W "Accelerates Special trigger (cooldown count-1).

At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7,【Panic】, and【Undefended】on closest foes and foes within 2 spaces of those foes through their next actions.

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = 10% of unit's Spd at start of combat, + 6, during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).

【Panic】
Converts bonuses on unit into penalties through its next action.

【Undefended】
Unit cannot be protected by Savior through their next action.".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
AAtk/Spd Solo 1
If unit is not adjacent to an ally, grants Atk/Spd+2 during combat.
60★
Atk/Spd Solo 2
If unit is not adjacent to an ally, grants Atk/Spd+4 during combat.
120★
Atk/Spd Solo 3
If unit is not adjacent to an ally, grants Atk/Spd+6 during combat.
240★
Atk/Spd Solo 4
If unit is not adjacent to an ally, grants Atk/Spd+7 during combat.
300★
BMurderous Lion
Enables【Canto (Rem. +1)】.

If unit is not adjacent to an ally, inflicts Spd/Def-3 on foe during combat and foe cannot counterattack.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.

The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
300★
COdd Tempest 1
At start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.)
60★
Odd Tempest 2
At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.)
120★
Odd Tempest 3
At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.)
240★