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| General | Quotes | Misc | Heroic Ordeal |
| Dimitri Savage Boar | |
|---|---|
| Art by: sena | |
| Description | Prince of Faerghus overcome by hatred. Vowing to have his revenge on Edelgard, he commits to slaughtering his foes without mercy. Appears in Fire Emblem: Three Houses. |
| Rarities | 4 SR |
| Weapon Type | Lance |
| Move Type | Infantry |
| Voice Actor EN | Chris Hackney |
| Voice Actor JP | Kaito Ishikawa (石川界人) |
| Release Date | |
| Addition Date | |
| Entry | Three Houses |
| Version | 5.5 |
| Internal ID | PID_闇ディミトリ (655)
|
| Origin | 120000300100 |
Stats
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 15/16/17 | 9/10/11 | 4/5/6 | 9/10/11 | 1/2/3 | 43 |
| 2 | 15/16/17 | 10/11/12 | 4/5/6 | 10/11/12 | 1/2/3 | 45 |
| 3 | 16/17/18 | 10/11/12 | 5/6/7 | 10/11/12 | 2/3/4 | 48 |
| 4 | 16/17/18 | 11/12/13 | 5/6/7 | 11/12/13 | 2/3/4 | 50 |
| 5 | 17/18/19 | 11/12/13 | 6/7/8 | 11/12/13 | 3/4/5 | 53 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 29/32/35 | 30/33/35 | 27/29/32 | 27/29/32 | 9/11/14 | 133~135 |
| 2 | 30/33/36 | 33/36/38 | 29/31/34 | 29/32/35 | 9/12/15 | 143~145 |
| 3 | 33/36/39 | 35/38/41 | 32/35/38 | 31/34/37 | 11/14/17 | 157 |
| 4 | 34/37/40 | 37/40/44 | 33/37/40 | 33/36/39 | 12/15/18 | 164~166 |
| 5 | 36/40/43 | 39/42/46 | 36/40/43 | 35/38/41 | 13/17/20 | 176~178 |
Growth Rates
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 50% | 70% | 75% | 60% | 30% | 285% |
Stats between level 1 and 40
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
| Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
| Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
| Vengeful Lance | 16 | 1 | Grants Atk+3. If unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Atk > foe's Def during combat and unit cannot make a follow-up attack, deals damage = 50% of unit's Atk minus foe's Def. | 400 | 5 | 5 |
Vengeful Lance can be upgraded in the Weapon Refinery.
When upgraded, the description of Vengeful Lance becomes "Grants Atk+3.
If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, and deals damage = X% of unit's Atk during combat (excluding area- of-effect Specials; if unit cannot perform a follow-up attack, X = 50; otherwise, X = 25), and also, if unit's attack can trigger unit's Special, grants Special cooldown count-Y to unit before unit's first attack during combat (if unit cannot perform follow-up and attack twice, Y = 2; otherwise, Y = 1).".
Vengeful Lance can be upgraded with the additional effect "Accelerates Special trigger (cooldown count-1).
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7,【Panic】, and【Undefended】on closest foes and foes within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = 10% of unit's Spd at start of combat, + 6, during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).
【Panic】
Converts bonuses on unit into penalties through its next action.
【Undefended】
Unit cannot be protected by Savior through their next action.".
Assists[]
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
| Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Atk/Spd Solo 1 | If unit is not adjacent to an ally, grants Atk/Spd+2 during combat. | 60 | 2 | |
| Atk/Spd Solo 2 | If unit is not adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 3 | ||
| Atk/Spd Solo 3 | If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. | 240 | 4 | ||
| Atk/Spd Solo 4 | If unit is not adjacent to an ally, grants Atk/Spd+7 during combat. | 300 | 5 | ||
| B | Murderous Lion | Enables【Canto (Rem. +1)】. If unit is not adjacent to an ally, inflicts Spd/Def-3 on foe during combat and foe cannot counterattack. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 300 | 5 | |
| C | Odd Tempest 1 | At start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.) | 60 | 1 | |
| Odd Tempest 2 | At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) | 120 | 2 | ||
| Odd Tempest 3 | At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) | 240 | 4 |









