Dimitri: King of Faerghus

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Dimitri: The Protector
Dimitri: Savior King
General Quotes Misc Heroic Ordeal
King of Faerghus
Dimitri King of Faerghus Face.webp
Dimitri King of Faerghus BtlFace.webp
Dimitri King of Faerghus BtlFace C.webp
Dimitri King of Faerghus BtlFace D.webp
Art by: lack
Description King of the Holy Kingdom of Faerghus. Although he lost himself for a time, he now walks the path of a great ruler. Appears in Fire Emblem: Three Houses.
Rarities 5★
Weapon Type  Lance
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Chris Hackney
Voice Actor JP Ishikawa Kaito (石川界人)
Release Date
Entry Icon MiniUnit Head 12.png Three Houses
Internal ID PID_総選挙ディミトリ (554)
Origin 120000300100


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats


Level 40 stats


Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.


Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

Iron Lance61501★1★
Steel Lance811002★2★
Silver Lance1112004★3★
Moon Gradivus161Unit can counterattack regardless of foe's range. Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)4005★5★

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

Daylight3Restores HP = 30% of damage dealt.1004★3★
Noontime2Restores HP = 30% of damage dealt.2004★

Passives[edit | edit source]

AAtk/Def Bond 1If unit is adjacent to an ally, grants Atk/Def+3 during combat.602★
Atk/Def Bond 2If unit is adjacent to an ally, grants Atk/Def+4 during combat.1203★
Atk/Def Bond 3If unit is adjacent to an ally, grants Atk/Def+5 during combat.2404★
Atk/Def UnityIf unit is within 2 spaces of an ally, grants Atk/Def+5 and bonus to Atk/Def during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.3005★
BBlue Lion RuleIf unit's Def > foe's Def, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage=difference between stats × 4 (max 40%), and also if foe initiates combat, unit makes a guaranteed follow-up attack.3005★
CHone Atk 1At start of turn, grants Atk+2 to adjacent allies for 1 turn.502★
Hone Atk 2At start of turn, grants Atk+3 to adjacent allies for 1 turn.1003★
Hone Atk 3At start of turn, grants Atk+4 to adjacent allies for 1 turn.2004★
Joint Hone AtkAt start of turn, if unit is adjacent to an ally, grants Atk+5 to unit and adjacent allies for 1 turn.3005★