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General | Quotes | Misc | Heroic Ordeal |
Dimitri King of Faerghus | |
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Art by: lack | |
Description | King of the Holy Kingdom of Faerghus. Although he lost himself for a time, he now walks the path of a great ruler. Appears in Fire Emblem: Three Houses. |
Rarities | 4 SR |
Weapon Type | Lance |
Move Type | Infantry |
Voice Actor EN | Chris Hackney |
Voice Actor JP | 石川界人(Kaito Ishikawa) |
Release Date | |
Entry | Three Houses |
Version | 4.8 |
Internal ID | PID_総選挙ディミトリ (554)
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Origin | 120000300100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 7/8/9 | 5/6/7 | 7/8/9 | 3/4/5 | 43 |
2 | 16/17/18 | 8/9/10 | 5/6/7 | 8/9/10 | 3/4/5 | 45 |
3 | 17/18/19 | 8/9/10 | 6/7/8 | 8/9/10 | 4/5/6 | 48 |
4 | 17/18/19 | 9/10/11 | 6/7/8 | 9/10/11 | 4/5/6 | 50 |
5 | 18/19/20 | 9/10/11 | 7/8/9 | 9/10/11 | 5/6/7 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/36 | 28/31/33 | 24/27/30 | 28/31/33 | 11/13/16 | 134~136 |
2 | 31/34/37 | 31/34/36 | 26/29/32 | 31/34/36 | 11/14/17 | 144~145 |
3 | 34/37/40 | 33/36/39 | 29/32/35 | 33/36/39 | 13/16/19 | 157 |
4 | 35/38/41 | 35/38/42 | 30/33/36 | 35/38/42 | 14/17/20 | 164~165 |
5 | 37/41/44 | 37/40/44 | 33/36/39 | 37/40/44 | 15/19/22 | 175~177 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 65% | 70% | 30% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
Moon Gradivus | 16 | 1 | Unit can counterattack regardless of foe's range. Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) | 400 | 5 | 5 |
Moon Gradivus can be upgraded in the Weapon Refinery.
Moon Gradivus can be upgraded with the additional effect "If unit is within 3 spaces of an ally, grants Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Def, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), inflicts Def-5 on foe during combat, and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.).".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Daylight | 3 | Restores HP = 30% of damage dealt. | 100 | 4 | 3 |
Noontime | 2 | Restores HP = 30% of damage dealt. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Def Bond 1 | If unit is adjacent to an ally, grants Atk/Def+3 during combat. | 60 | 2 | |
Atk/Def Bond 2 | If unit is adjacent to an ally, grants Atk/Def+4 during combat. | 120 | 3 | ||
Atk/Def Bond 3 | If unit is adjacent to an ally, grants Atk/Def+5 during combat. | 240 | 4 | ||
Atk/Def Unity | If unit is within 2 spaces of an ally, grants Atk/Def+5 and bonus to Atk/Def during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently. | 300 | 5 | ||
B | Blue Lion Rule | If unit's Def > foe's Def, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage=difference between stats × 4 (max 40%), and also if foe initiates combat, unit makes a guaranteed follow-up attack. | 300 | 5 | |
C | Hone Atk 1 | At start of turn, grants Atk+2 to adjacent allies for 1 turn. | 50 | 2 | |
Hone Atk 2 | At start of turn, grants Atk+3 to adjacent allies for 1 turn. | 100 | 3 | ||
Hone Atk 3 | At start of turn, grants Atk+4 to adjacent allies for 1 turn. | 200 | 4 | ||
Joint Hone Atk | At start of turn, if unit is adjacent to an ally, grants Atk+5 to unit and adjacent allies for 1 turn. | 300 | 5 |