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General Quotes Misc Heroic Ordeal
Dew
Benevolent Thief
Portrait
Dew Benevolent Thief Face
Attack
Dew Benevolent Thief BtlFace
Special
Dew Benevolent Thief BtlFace C
Damage

Dew Benevolent Thief BtlFace D

Art by: Yuko (夕子)
Description Was captured for his thievery but allowed to escape with Edain at her request. Appears in Fire Emblem: Genealogy of the Holy War.
Rarities ★ — 5 ★
Weapon Type Icon Class Red Dagger Red Dagger
Move Type Icon Move Infantry Infantry
Voice Actor EN Kiba Walker
Voice Actor JP Akeno Watanabe (渡辺明乃)
Release Date
Addition Date
Entry Icon MiniUnit Head 3 Genealogy of the Holy War
Version 8.10
Internal ID PID_デュー (1194)
Origin 30002900300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★16/17/189/10/116/7/84/5/64/5/644
★16/17/1810/11/127/8/94/5/64/5/646
★17/18/1910/11/127/8/95/6/75/6/749
★17/18/1911/12/138/9/105/6/75/6/751
★18/19/2011/12/138/9/106/7/86/7/854

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3630/33/3534/37/3925/28/3015/18/20148~149
★31/34/3733/36/3837/40/4327/30/3216/19/21158~159
★34/37/4035/38/4140/43/4630/33/3618/21/24172
★35/38/4137/40/4443/46/4931/34/3819/22/25180~181
★37/41/4439/42/4645/48/5234/37/4121/24/27191~193

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%90%70%40%320%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
50★★
Steel Dagger52
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
100★★
Helping Dagger82
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit, grants Atk/Spd+X × 5 to unit (X = the number of allies with Atk ≥ 55 within 3 rows or 3 columns centered on unit + the number of allies with Spd ≥ 40 in the same area; max 3), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).

Effect:【Dagger 5】

【Dagger 5】
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
200★★
Helping Dagger+122
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit, grants Atk/Spd+X × 5 to unit (X = the number of allies with Atk ≥ 55 within 3 rows or 3 columns centered on unit + the number of allies with Spd ≥ 40 in the same area; max 3), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
300★★

Helping Dagger+ can be upgraded in the Weapon Refinery.

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Daylight3
Restores HP = 30% of damage dealt.
100★★
Sol3
Restores HP = 50% of damage dealt.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ASpd Def Finish 1Spd/Def Finish 1
If unit is within 3 spaces of an ally, grants Spd/Def+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat (except when dealing damage with area-of-effect Specials).
60★
Spd Def Finish 2Spd/Def Finish 2
If unit is within 3 spaces of an ally, grants Spd/Def+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat (except when dealing damage with area-of-effect Specials).
120★
Spd Def Finish 3Spd/Def Finish 3
If unit is within 3 spaces of an ally, grants Spd/Def+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials).
240★
CAtk Spd Gap 1Atk/Spd Gap 1
At start of turn, grants Atk/Spd+1 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)
60★
Atk Spd Gap 2Atk/Spd Gap 2
At start of turn, grants Atk/Spd+3 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)
120★
Atk Spd Gap 3Atk/Spd Gap 3
At start of turn, grants Atk/Spd+5 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)
240★

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