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Delivering Antler
Move type Cavalry
Weapon type Red Beast Blue Beast Green Beast Colorless Beast
Might 14
Range 1
Required Adult (Cavalry)
SP 400
Exclusive? Yes
String ID SID_冬鍛える体の角
Numeric ID 4478
Description
[ExpandCollapse]
Grants Def+3.

At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 and【Bonus Doubler】to unit and allies within 2 spaces of unit for 1 turn.

If unit is within 2 spaces of an ally, and if unit and allies within 2 spaces of unit have bonuses to Atk/Spd/Def/Res after start-of-turn skills trigger, grants an additional +3 to each corresponding stat for unit and those allies for 1 turn (max 10; calculates each stat bonus independently).

If unit initiates combat or if unit is within 2 spaces of an ally, inflicts penalty on foe's Atk/Def = 6 + 20% of unit's Def at start of combat, neutralizes foe's bonuses to Atk/Def, neutralizes unit's penalties to Atk/Def, unit makes a guaranteed follow-up attack, and unit deals +X damage during combat (X = highest total bonuses among unit and allies within 3 spaces of unit; excluding area-of-effect Specials).

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and also, inflicts penalty Atk/Def-Y on foe during combat (Y = number of spaces from start position to end position of whoever initiated combat, + 3; max 6), and also, if Y ≥ 5, reduces damage from foe's first attack by 30% during combat.
Grants Def+3.

At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 and【Bonus Doubler】to unit and allies within 2 spaces of unit for 1 turn.

If unit is within 2 spaces of an ally, and if unit and allies within 2 spaces of unit have bonuses to Atk/Spd/Def/Res after start-of-turn skills trigger, grants an additional +3 to each corresponding stat for unit and those allies for 1 turn (max 10; calculates each stat bonus independently).

If unit initiates combat or if unit is within 2 spaces of an ally, inflicts penalty on foe's Atk/Def = 6 + 20% of unit's Def at start of combat, neutralizes foe's bonuses to Atk/Def, neutralizes unit's penalties to Atk/Def, unit makes a guaranteed follow-up attack, and unit deals +X damage during combat (X = highest total bonuses among unit and allies within 3 spaces of unit; excluding area-of-effect Specials).

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and also, inflicts penalty Atk/Def-Y on foe during combat (Y = number of spaces from start position to end position of whoever initiated combat, + 3; max 6), and also, if Y ≥ 5, reduces damage from foe's first attack by 30% during combat.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Defense Plus W Def+3Unit Unit
Attack Plus W Atk+2Unit Unit is transformed
Status effects
Bonuses Atk/Def+6Unit Unit & Allies Allies
within 2 spaces
At start of turn
if an Ally Ally is
within 2 spaces
Status Effect Bonus Doubler Bonus Doubler
Bonuses Atk/Spd/Def/Res+X (max: 10)
X = +3 to highest
Status Effect Bonus Bonus on each stat
After start-of-turn
skills trigger if
an Ally Ally is
within 2 spaces
Map effects
Transform Unit Unit Transforms
(reverts if conditions not met)
Unit UnitAt start of turn if
Unit Unit is adjacent to only
Icon Type DragonstoneIcon Type Beast Dragon/Beast
Allies Allies or not adjacent
to any Ally Ally
Combat effects
Temporary debuffs Atk/Def-X
X = 6 + 20% of Unit Unit's
Def at start of combat
Foe FoePlayer Phase or
an Ally Ally is
within 2 spaces
Neutralize Bonuses Neutralizes Atk/Def Bonuses
Neutralize Penalties Neutralizes Atk/Def PenaltiesUnit Unit
Guaranteed Follow-Ups Guaranteed follow-up
Damage Boost Boosts damage by X
X = highest total Status Effect Bonus Bonuses
on Unit Unit & Allies Allies
within 3 spaces
Temporary debuffs Atk/Def-X (max: 6)
X = Spaces initiator moved + 3
Foe Foe
Unit Unit is transformed
Damage Reduction Reduces damage by 30%
from Foe Foe's first attack
Unit UnitUnit Unit is transformed &
Spaces initiator moved ≥ 2

Notes[ | ]

  • The stat increase that can be applied by Delivering Antler is considered a Status Effect Bonus Bonus.
    • Any 【Bonus】 on a unit, including Status Effect Bonus Bonuses, lasts until the start of that unit's next phase. If Status Effect Bonus Bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • Delivering Antler applies the Status Effect Bonus Doubler Bonus Doubler status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Bonus Doubler Bonus Doubler is acquired during the enemy phase, it will disappear when the next player phase begins.

List of owners[ | ]

UnitSkill chain
Eikthyrnir Blessed Strength Face FC
Whelp (Cavalry)
★
Yearling (Cavalry)
★
Adult (Cavalry)
★
Delivering Antler
★

In other languages[ | ]

Language Name
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???

See also[ | ]

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