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Type Icon Name SP Required Description
A Def Res Scowl 1 Def/Res Scowl 1 60 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Def Res Scowl 2 Def/Res Scowl 2 120 Def/Res Scowl 1 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Def Res Scowl 3 Def/Res Scowl 3 240 Def/Res Scowl 2 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Def Res Scowl 4 Def/Res Scowl 4 300 Def/Res Scowl 3 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Cannot use: SwordRed bowRed DaggerRed TomeRed BeastLanceBlue bowBlue DaggerBlue TomeBlue BeastAxeGreen bowGreen DaggerGreen TomeGreen BeastColorless bowColorless DaggerColorless TomeStaffColorless Beast

Effects[ | ]

EffectsTargetsConditions
Def Res Scowl 3 Def/Res Scowl 3
Combat effects
Temporary buffs Def/Res+6Unit UnitEnemy Phase or
Foe Foe's HP ≥ 75%
at start of combat
Increase Cooldown Special cooldown count+1
before Foe Foe's first attack
Foe Foe(Enemy Phase or
Foe Foe's HP ≥ 75%
at start of combat),
Foe Foe has an
offensive special,
& Unit Unit's Res ≥
Foe Foe's Res+9
Def Res Scowl 4 Def/Res Scowl 4
Combat effects
Temporary buffs Def/Res+7Unit UnitEnemy Phase or
Foe Foe's HP ≥ 75%
at start of combat
Increase Cooldown Special cooldown count+1
before Foe Foe's first attack
Foe Foe(Enemy Phase or
Foe Foe's HP ≥ 75%
at start of combat),
Foe Foe has an
offensive special,
& Unit Unit's Res ≥
Foe Foe's Res+5

Notes[ | ]

  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • The stat increase that can be applied by Def/Res Scowl is considered a temporary buff.
  • Def/Res Scowl's Special cooldown count increase that occurs during combat is a flat +1 and is not affected by effects related to Special cooldown charge such as Status Effect Guard Guard, Status Effect Special Cooldown Charge 1 Special Cooldown Charge +1, and Spd Def Tempo 4 Spd/Def Tempo 4.
    • All flat cooldown count increases and/or reductions during combat will stack with each other if they trigger at the same time.

List of owners[ | ]

UnitSkill chain
Myrrh Adored Dragon Face FC
Def/Res Scowl 1
★
Def/Res Scowl 2
★
Def/Res Scowl 3
★
Def/Res Scowl 4
★

Availability[ | ]

Summoning events

Start End Event Skill
2024-02-07 2024-03-07 May This Last Def/Res Scowl 4
2024-06-24 2024-07-08 Focus: Double Special Heroes Def/Res Scowl 4

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

In other languages[ | ]

Language Name
English (US) Def/Res Scowl
Japanese 守備魔防の竜眼
German Ver./Res.-Blick
Spanish (Europe) Miedo Def/Res
Spanish (Latin America) Ceño Def./Res.
French Rictus Déf/Rés
Italian Cipiglio Dif/Res
Traditional Chinese (Taiwan) 防守魔防的龍眼
Portuguese Carranca D/R

See also[ | ]

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