General | Quotes | Misc | Heroic Ordeal |
Deen Bladed Sandstorm | |
---|---|
Art by: PenekoR (п猫R) | |
Description | A skilled mercenary who once came to Celica's aid. Having been invited to the Hatari festival, he decided he would see it for himself. Appears in Fire Emblem Echoes: Shadows of Valentia. |
Rarities | 4 ![]() ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Joe J. Thomas |
Voice Actor JP | 最上嗣生(Tsuguo Mogami) |
Release Date | |
Entry | ![]() |
Version | 6.1 |
Internal ID | PID_ハタリディーン (764)
|
Origin | 20000300400 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 ![]() | 16/17/18 | 5/6/7 | 6/7/8 | 2/3/4 | 3/4/5 | 37 |
2 ![]() | 16/17/18 | 6/7/8 | 7/8/9 | 2/3/4 | 3/4/5 | 39 |
3 ![]() | 17/18/19 | 6/7/8 | 7/8/9 | 3/4/5 | 4/5/6 | 42 |
4 ![]() | 17/18/19 | 7/8/9 | 8/9/10 | 3/4/5 | 4/5/6 | 44 |
5 ![]() | 18/19/20 | 7/8/9 | 8/9/10 | 4/5/6 | 5/6/7 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 ![]() | 32/35/37 | 24/27/30 | 27/30/32 | 16/19/22 | 14/17/19 | 127~128 |
2 ![]() | 33/36/39 | 27/30/33 | 30/33/35 | 17/20/23 | 15/18/20 | 136~137 |
3 ![]() | 36/39/42 | 29/32/35 | 32/35/38 | 20/23/26 | 17/20/23 | 149 |
4 ![]() | 37/40/43 | 31/34/37 | 34/37/41 | 21/24/27 | 18/21/24 | 156~157 |
5 ![]() | 40/43/46 | 33/36/39 | 36/39/43 | 23/27/30 | 20/23/26 | 167~169 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 ![]() | 55% | 65% | 70% | 50% | 40% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 ![]() | 1 ![]() |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 2 ![]() | 2 ![]() |
Bone Carver | 8 | 2 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. | 200 | 3 ![]() | 3 ![]() |
Bone Carver+ | 12 | 2 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 300 | 5 ![]() | 5 ![]() |
Bone Carver+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Swap | 1 | Unit and target ally swap spaces. | 150 | 4 ![]() | 3 ![]() |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | ![]() | Spd/Def Snag 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 60 | 1 ![]() |
![]() | Spd/Def Snag 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 120 | 2 ![]() | |
![]() | Spd/Def Snag 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-6 on nearest foes within 4 spaces of both unit and targeted ally through their next action. | 240 | 4 ![]() | |
C | ![]() | Odd Spd Wave 1 | At start of odd-numbered turns, grants Spd+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 3 ![]() |
![]() | Odd Spd Wave 2 | At start of odd-numbered turns, grants Spd+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 4 ![]() | |
![]() | Odd Spd Wave 3 | At start of odd-numbered turns, grants Spd+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 5 ![]() |